46 lines
1.4 KiB
C++
46 lines
1.4 KiB
C++
/*
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* PVVMUD a 3D MUD
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* Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#ifndef _RENDERER_H
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#define _RENDERER_H
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#include "worldobject.H"
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#include "console.H"
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class CPvvmudClient;
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class CRenderer {
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CPvvmudClient * m_client;
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CConsole * m_console;
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public:
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CRenderer(CPvvmudClient * c);
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virtual ~CRenderer();
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CPvvmudClient * getClient();
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CConsole * getConsole();
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void setConsole(CConsole * console);
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virtual void prepareDraw(CWorldObject * object);
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virtual void transform(CPosition &pos, CDirection &dir);
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virtual void draw();
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virtual void postDraw();
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virtual void mousePick(int x, int y);
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virtual void reshape(int width, int height);
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virtual void dumpScreen(char * texFileName);
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};
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#endif // _RENDERER_H
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