bsdtree
client
coreclient
Makefile.am
Makefile.in
clientcache.C
clientcache.H
cligos.C
cligos.H
cliobject.C
cliobject.H
clisrvmanager.C
clisrvmanager.H
clisrvmessage.C
clisrvmessage.H
clisrvprotocol.C
clisrvprotocol.H
cliworld.C
cliworld.H
cliworldmanager.C
cliworldmanager.H
cliworldmessage.C
cliworldmessage.H
cliworldprotocol.C
cliworldprotocol.H
gui
renderer
.cvsignore
.pvvmud.rc
.pvvmud_ifm
Makefile.am
Makefile.in
clicmdparser.C
clicmdparser.H
client.H
client.html
cliviewpoint.C
cliviewpoint.H
inputfunction.C
inputfunction.H
inputfunctionmap.C
inputfunctionmap.H
inputfunctions.H
pvvmud.C
pvvmudclient.C
pvvmudclient.H
stdinput.C
stdinput.H
common
doc
download
gos
lib
mudworld
server
util
worldsrv
.cvsignore
LICENSE
Makefile.am
Makefile.in
README
aclocal.m4
configure
configure.in
install-sh
missing
mkinstalldirs
pvvmud.html
42 lines
1.3 KiB
C++
42 lines
1.3 KiB
C++
/*
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* PVVMUD a 3D MUD
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* Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#ifndef _CLISRVPROTOCOL_H
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#define _CLISRVPROTOCOL_H
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#include "communicate.H"
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#include "socket.H"
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class CCliSrvProtocol : public CCommunicate {
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public:
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CCliSrvProtocol(CSocket * socket,CTimeKeeper * timeKeeper);
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void login(char * name, char * passwd, BOOL newUser);
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void bye();
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void sendOnline();
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void sendGetWorld();
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void sendCommand(int command);
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void sendSelection(int objectId);
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void sendAction(int objectId,int actionId);
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void sendMsg(const char * msg);
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};
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#endif // _CLISRVPROTOCOL_H
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