Add protocol for authenticating a unix socket
This commit is contained in:
454
src/authenticated_unix_socket.rs
Normal file
454
src/authenticated_unix_socket.rs
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@@ -0,0 +1,454 @@
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//! This module provides a way to authenticate a client uid to a server over a Unix socket.
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//! This is needed so that the server can trust the client's uid, which it depends on to
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//! make modifications for that user in the database. It is crucial that the server can trust
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//! that the client is the unix user it claims to be.
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//!
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//! This works by having the client respond to a challenge on a socket that is verifiably owned
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//! by the client. In more detailed steps, the following should happen:
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//!
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//! 1. Before initializing it's request, the client should open an "authentication" socket with permissions 644
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//! and owned by the uid of the current user.
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//! 2. The client opens a request to the server on the "normal" socket where the server is listening,
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//! In this request, the client should include the following:
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//! - The address of it's authentication socket
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//! - The uid of the user currently using the client
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//! - A challenge string that has been randomly generated
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//! 3. The server validates the following:
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//! - The address of the auth socket is valid
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//! - The owner of the auth socket address is the same as the uid
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//! 4. Server connects to the auth socket address and receives another challenge string.
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//! The server should close the connection after receiving the challenge string.
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//! 5. Server verifies that the challenge is the same as the one it originally received.
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//! It responds to the client with an "Authenticated" message if the challenge matches,
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//! or an error message if it does not.
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//! 6. Client closes the authentication socket. Normal socket is used for communication.
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//!
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//! Note that the server can at any point in the process send an error message to the client
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//! over it's initial connection, and the client should respond by closing the authentication
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//! socket, it's connection to the normal socket, and reporting the error to the user.
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//!
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//! Also note that it is essential that the client does not send any sensitive information
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//! over it's authentication socket, since it is readable by any user on the system.
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use std::os::unix::io::AsRawFd;
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use std::path::PathBuf;
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use async_bincode::{tokio::AsyncBincodeStream, AsyncDestination};
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use futures::{SinkExt, StreamExt};
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use nix::{sys::stat, unistd::Uid};
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use rand::distributions::Alphanumeric;
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use rand::Rng;
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use serde::{Deserialize, Serialize};
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use tokio::net::{UnixListener, UnixStream};
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use tokio_util::sync::CancellationToken;
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#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
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pub enum ClientRequest {
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Initialize {
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uid: u32,
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challenge: u64,
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auth_socket: String,
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},
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Cancel,
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}
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#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
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pub enum ServerResponse {
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Authenticated,
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ChallengeDidNotMatch,
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ServerError(ServerError),
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}
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// TODO: wrap more data into the errors
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#[derive(Debug, PartialEq, Serialize, Deserialize, Clone)]
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pub enum ServerError {
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InvalidRequest,
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UnableToReadPermissionsFromAuthSocket,
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CouldNotConnectToAuthSocket,
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AuthSocketClosedEarly,
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UidMismatch,
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ChallengeMismatch,
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InvalidChallenge,
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}
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#[derive(Debug, PartialEq)]
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pub enum ClientError {
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UnableToConnectToServer,
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UnableToOpenAuthSocket,
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UnableToConfigureAuthSocket,
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AuthSocketClosedEarly,
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UnableToCloseAuthSocket,
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AuthenticationError,
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InvalidServerResponse(ServerResponse),
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UnableToParseServerResponse,
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NoServerResponse,
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ServerError(ServerError),
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}
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async fn create_auth_socket(socket_addr: &str) -> Result<UnixListener, ClientError> {
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let auth_socket =
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UnixListener::bind(socket_addr).map_err(|_err| ClientError::UnableToOpenAuthSocket)?;
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stat::fchmod(
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auth_socket.as_raw_fd(),
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stat::Mode::S_IRUSR | stat::Mode::S_IWUSR | stat::Mode::S_IRGRP,
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)
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.map_err(|_err| ClientError::UnableToConfigureAuthSocket)?;
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Ok(auth_socket)
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}
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type ClientToServerStream<'a> =
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AsyncBincodeStream<&'a mut UnixStream, ServerResponse, ClientRequest, AsyncDestination>;
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type ServerToClientStream<'a> =
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AsyncBincodeStream<&'a mut UnixStream, ClientRequest, ServerResponse, AsyncDestination>;
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// TODO: make the challenge constant size and use socket directly, this is overkill
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type AuthStream<'a> = AsyncBincodeStream<&'a mut UnixStream, u64, u64, AsyncDestination>;
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// TODO: add timeout
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const AUTH_SOCKET_NAME: &str = "mysqladm-rs-cli-auth.sock";
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pub async fn client_authenticate(
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normal_socket: &mut UnixStream,
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#[cfg(not(test))] auth_socket_dir: Option<PathBuf>,
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#[cfg(test)] auth_socket_file: Option<PathBuf>,
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) -> Result<(), ClientError> {
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let random_prefix: String = rand::thread_rng()
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.sample_iter(&Alphanumeric)
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.take(16)
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.map(char::from)
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.collect();
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let socket_name = format!("{}-{}", random_prefix, AUTH_SOCKET_NAME);
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#[cfg(not(test))]
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let auth_socket_address = match auth_socket_dir {
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Some(dir) => dir.join(socket_name).to_str().unwrap().to_string(),
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None => std::env::temp_dir()
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.join(socket_name)
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.to_str()
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.unwrap()
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.to_string(),
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};
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#[cfg(test)]
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let auth_socket_address = match auth_socket_file {
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Some(file) => file.to_str().unwrap().to_string(),
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None => std::env::temp_dir()
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.join(socket_name)
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.to_str()
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.unwrap()
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.to_string(),
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};
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client_authenticate_with_auth_socket_address(normal_socket, &auth_socket_address).await
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}
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async fn client_authenticate_with_auth_socket_address(
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normal_socket: &mut UnixStream,
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auth_socket_address: &str,
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) -> Result<(), ClientError> {
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let auth_socket = create_auth_socket(auth_socket_address).await?;
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let result =
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client_authenticate_with_auth_socket(normal_socket, auth_socket, auth_socket_address).await;
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std::fs::remove_file(auth_socket_address)
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.map_err(|_err| ClientError::UnableToCloseAuthSocket)?;
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result
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}
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async fn client_authenticate_with_auth_socket(
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normal_socket: &mut UnixStream,
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auth_socket: UnixListener,
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auth_socket_address: &str,
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) -> Result<(), ClientError> {
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let challenge = rand::random::<u64>();
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let uid = nix::unistd::getuid();
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let mut normal_socket: ClientToServerStream =
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AsyncBincodeStream::from(normal_socket).for_async();
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let challenge_replier_cancellation_token = CancellationToken::new();
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let challenge_replier_cancellation_token_clone = challenge_replier_cancellation_token.clone();
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let challenge_replier_handle = tokio::spawn(async move {
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loop {
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tokio::select! {
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socket = auth_socket.accept() =>
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{
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match socket {
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Ok((mut conn, _addr)) => {
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let mut stream: AuthStream = AsyncBincodeStream::from(&mut conn).for_async();
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stream.send(challenge).await.ok();
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stream.close().await.ok();
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}
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Err(_err) => return Err(ClientError::AuthSocketClosedEarly),
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}
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}
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_ = challenge_replier_cancellation_token_clone.cancelled() => {
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break Ok(());
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}
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}
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}
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});
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let client_hello = ClientRequest::Initialize {
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uid: uid.into(),
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challenge,
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auth_socket: auth_socket_address.to_string(),
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};
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normal_socket
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.send(client_hello)
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.await
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.map_err(|err| match *err {
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bincode::ErrorKind::Io(_err) => ClientError::UnableToConnectToServer,
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_ => ClientError::NoServerResponse,
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})?;
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match normal_socket.next().await {
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Some(Ok(ServerResponse::Authenticated)) => {}
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Some(Ok(ServerResponse::ChallengeDidNotMatch)) => {
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return Err(ClientError::AuthenticationError)
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}
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Some(Ok(ServerResponse::ServerError(err))) => return Err(ClientError::ServerError(err)),
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Some(Err(err)) => match *err {
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bincode::ErrorKind::Io(_err) => return Err(ClientError::NoServerResponse),
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_ => return Err(ClientError::UnableToParseServerResponse),
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},
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None => return Err(ClientError::NoServerResponse),
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}
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challenge_replier_cancellation_token.cancel();
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challenge_replier_handle.await.ok();
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Ok(())
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}
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macro_rules! report_server_error_and_return {
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($normal_socket:expr, $err:expr) => {{
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$normal_socket
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.send(ServerResponse::ServerError($err))
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.await
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.ok();
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return Err($err);
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}};
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}
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async fn server_authenticate(
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normal_socket: &mut UnixStream,
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#[cfg(test)] unix_user_uid: Option<u32>,
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) -> Result<Uid, ServerError> {
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let mut normal_socket: ServerToClientStream =
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AsyncBincodeStream::from(normal_socket).for_async();
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let (uid, challenge, auth_socket) = match normal_socket.next().await {
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Some(Ok(ClientRequest::Initialize {
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uid,
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challenge,
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auth_socket,
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})) => (uid, challenge, auth_socket),
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// TODO: more granular errros
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_ => report_server_error_and_return!(normal_socket, ServerError::InvalidRequest),
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};
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#[cfg(test)]
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let auth_socket_uid = match unix_user_uid {
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Some(uid) => uid,
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None => report_server_error_and_return!(
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normal_socket,
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ServerError::UnableToReadPermissionsFromAuthSocket
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),
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};
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#[cfg(not(test))]
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let auth_socket_uid = match stat::stat(auth_socket.as_str()) {
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Ok(stat) => stat.st_uid,
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Err(_err) => report_server_error_and_return!(
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normal_socket,
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ServerError::UnableToReadPermissionsFromAuthSocket
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),
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};
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if uid != auth_socket_uid {
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report_server_error_and_return!(normal_socket, ServerError::UidMismatch);
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}
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let mut authenticated_unix_socket = match UnixStream::connect(auth_socket).await {
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Ok(socket) => socket,
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Err(_err) => {
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report_server_error_and_return!(normal_socket, ServerError::CouldNotConnectToAuthSocket)
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}
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};
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let mut authenticated_unix_socket: AuthStream =
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AsyncBincodeStream::from(&mut authenticated_unix_socket).for_async();
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let challenge_2 = match authenticated_unix_socket.next().await {
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Some(Ok(challenge)) => challenge,
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Some(Err(_)) => {
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report_server_error_and_return!(normal_socket, ServerError::InvalidChallenge)
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}
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None => report_server_error_and_return!(normal_socket, ServerError::AuthSocketClosedEarly),
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};
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authenticated_unix_socket.close().await.ok();
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if challenge != challenge_2 {
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normal_socket
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.send(ServerResponse::ChallengeDidNotMatch)
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.await
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.ok();
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return Err(ServerError::ChallengeMismatch);
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}
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normal_socket.send(ServerResponse::Authenticated).await.ok();
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Ok(Uid::from_raw(uid))
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}
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#[cfg(test)]
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mod test {
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use super::*;
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use std::time::Duration;
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use tokio::time::sleep;
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#[tokio::test]
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async fn test_valid_authentication() {
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let (mut client, mut server) = UnixStream::pair().unwrap();
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let client_handle =
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tokio::spawn(async move { client_authenticate(&mut client, None).await });
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let server_handle = tokio::spawn(async move {
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let uid = nix::unistd::getuid().into();
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server_authenticate(&mut server, Some(uid)).await
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});
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client_handle.await.unwrap().unwrap();
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server_handle.await.unwrap().unwrap();
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}
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#[tokio::test]
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async fn test_ensure_auth_socket_does_not_exist() {
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let (mut client, mut server) = UnixStream::pair().unwrap();
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let client_handle = tokio::spawn(async move {
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client_authenticate_with_auth_socket_address(
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&mut client,
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"/tmp/test_auth_socket_does_not_exist.sock",
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)
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.await
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});
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let server_handle = tokio::spawn(async move {
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let uid = nix::unistd::getuid().into();
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server_authenticate(&mut server, Some(uid)).await
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});
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client_handle.await.unwrap().unwrap();
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server_handle.await.unwrap().unwrap();
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}
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#[tokio::test]
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async fn test_uid_mismatch() {
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let (mut client, mut server) = UnixStream::pair().unwrap();
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let client_handle = tokio::spawn(async move {
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let err = client_authenticate(&mut client, None).await;
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assert_eq!(err, Err(ClientError::ServerError(ServerError::UidMismatch)));
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});
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let server_handle = tokio::spawn(async move {
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let uid: u32 = nix::unistd::getuid().into();
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let err = server_authenticate(&mut server, Some(uid + 1)).await;
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assert_eq!(err, Err(ServerError::UidMismatch));
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});
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client_handle.await.unwrap();
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server_handle.await.unwrap();
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}
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#[tokio::test]
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async fn test_snooping_connection() {
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let (mut client, mut server) = UnixStream::pair().unwrap();
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let socket_path = std::env::temp_dir().join("socket_to_snoop.sock");
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let socket_path_clone = socket_path.clone();
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let client_handle =
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tokio::spawn(
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async move { client_authenticate(&mut client, Some(socket_path_clone)).await },
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);
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while !socket_path.exists() {
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sleep(std::time::Duration::from_millis(10)).await;
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}
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let mut snooper = UnixStream::connect(socket_path.clone()).await.unwrap();
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let mut snooper: AuthStream = AsyncBincodeStream::from(&mut snooper).for_async();
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let message = snooper.next().await.unwrap().unwrap();
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let mut other_snooper = UnixStream::connect(socket_path.clone()).await.unwrap();
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let mut other_snooper: AuthStream =
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AsyncBincodeStream::from(&mut other_snooper).for_async();
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let other_message = other_snooper.next().await.unwrap().unwrap();
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assert_eq!(message, other_message);
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let third_snooper_handle = tokio::spawn(async move {
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let mut third_snooper = UnixStream::connect(socket_path.clone()).await.unwrap();
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let mut third_snooper: AuthStream =
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AsyncBincodeStream::from(&mut third_snooper).for_async();
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// NOTE: Should hang
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third_snooper.send(1234).await.unwrap()
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});
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sleep(Duration::from_millis(10)).await;
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let server_handle = tokio::spawn(async move {
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let uid: u32 = nix::unistd::getuid().into();
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server_authenticate(&mut server, Some(uid)).await
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});
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client_handle.await.unwrap().unwrap();
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server_handle.await.unwrap().unwrap();
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third_snooper_handle.abort();
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}
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#[tokio::test]
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async fn test_dead_server() {
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let (mut client, server) = UnixStream::pair().unwrap();
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std::mem::drop(server);
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let client_handle = tokio::spawn(async move {
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let err = client_authenticate(&mut client, None).await;
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assert_eq!(err, Err(ClientError::UnableToConnectToServer));
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});
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client_handle.await.unwrap();
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}
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#[tokio::test]
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async fn test_no_response_from_server() {
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let (mut client, server) = UnixStream::pair().unwrap();
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let client_handle = tokio::spawn(async move {
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let err = client_authenticate(&mut client, None).await;
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assert_eq!(err, Err(ClientError::NoServerResponse));
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});
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sleep(Duration::from_millis(200)).await;
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std::mem::drop(server);
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client_handle.await.unwrap();
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}
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// TODO: Test challenge mismatch
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// TODO: Test invoking server with junk data
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}
|
@@ -10,6 +10,7 @@ use crate::cli::mysql_admutils_compatibility::{mysql_dbadm, mysql_useradm};
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use clap::Parser;
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mod authenticated_unix_socket;
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mod cli;
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mod core;
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|
Reference in New Issue
Block a user