core: add docstrings for variants of MpvCommand
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@ -27,38 +27,76 @@ use crate::{
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/// the upstream list of commands.
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/// the upstream list of commands.
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#[derive(Debug, Clone, Serialize, Deserialize)]
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub enum MpvCommand {
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pub enum MpvCommand {
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/// Load the given file or URL and play it.
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LoadFile {
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LoadFile {
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file: String,
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file: String,
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option: PlaylistAddOptions,
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option: PlaylistAddOptions,
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},
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},
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/// Load the given playlist file or URL.
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LoadList {
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LoadList {
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file: String,
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file: String,
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option: PlaylistAddOptions,
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option: PlaylistAddOptions,
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},
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},
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/// Clear the playlist, except for the currently playing file.
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PlaylistClear,
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PlaylistClear,
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///Move the playlist entry at `from`, so that it takes the place of the entry `to`.
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/// (Paradoxically, the moved playlist entry will not have the index value `to` after moving
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/// if `from` was lower than `to`, because `to` refers to the target entry, not the index
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/// the entry will have after moving.)
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PlaylistMove {
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PlaylistMove {
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from: usize,
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from: usize,
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to: usize,
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to: usize,
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},
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},
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/// Observe a property. This will start triggering [`Event::PropertyChange`] events
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/// in the event stream whenever the specific property changes.
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/// You can use [`Mpv::get_event_stream`] to get the stream.
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Observe {
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Observe {
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id: u64,
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id: u64,
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property: String,
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property: String,
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},
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},
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/// Skip to the next entry in the playlist.
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PlaylistNext,
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PlaylistNext,
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/// Skip to the previous entry in the playlist.
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PlaylistPrev,
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PlaylistPrev,
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/// Remove an entry from the playlist by its position in the playlist.
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PlaylistRemove(usize),
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PlaylistRemove(usize),
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/// Shuffle the playlist
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PlaylistShuffle,
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PlaylistShuffle,
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/// Exit the player
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Quit,
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Quit,
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/// Send a message to all clients, and pass it the following list of arguments.
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/// What this message means, how many arguments it takes, and what the arguments
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/// mean is fully up to the receiver and the sender.
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ScriptMessage(Vec<String>),
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ScriptMessage(Vec<String>),
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/// Same as [`MpvCommand::ScriptMessage`], but send the message to a specific target.
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ScriptMessageTo {
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ScriptMessageTo {
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target: String,
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target: String,
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args: Vec<String>,
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args: Vec<String>,
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},
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},
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/// Change the playback position.
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Seek {
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Seek {
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seconds: f64,
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seconds: f64,
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option: SeekOptions,
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option: SeekOptions,
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},
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},
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/// Stop the current playback, and clear the playlist.
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/// This esentially resets the entire player state without exiting mpv.
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Stop,
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Stop,
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/// Unobserve all properties registered with the given id.
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/// See [`MpvCommand::Observe`] for more context.
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Unobserve(u64),
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Unobserve(u64),
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}
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}
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