Make several changes
This commit is contained in:
parent
655b7eacd1
commit
439a67adc6
24
src/board.rs
24
src/board.rs
|
@ -1,24 +0,0 @@
|
|||
// bored
|
||||
use crate::models::piece::Piece;
|
||||
|
||||
|
||||
fn print_board(board: Board) {
|
||||
println!("{}", board.iter().map(|row| row.iter().map(|p| p.to_string())..join(" ")).join("\n"));
|
||||
}
|
||||
|
||||
fn main() {
|
||||
// let board = vec![
|
||||
// vec![Piece::Pharaoh],
|
||||
// vec![],
|
||||
// vec![],
|
||||
// vec![],
|
||||
// ];
|
||||
|
||||
// print_board(board);
|
||||
}
|
||||
|
||||
|
||||
fn is_legal_move() -> bool {
|
||||
return true;
|
||||
}
|
||||
|
45
src/main.rs
45
src/main.rs
|
@ -1,9 +1,10 @@
|
|||
use std::env;
|
||||
mod models {
|
||||
pub mod board;
|
||||
pub mod piece;
|
||||
pub mod networking;
|
||||
}
|
||||
|
||||
// mod models {
|
||||
// pub mod board;
|
||||
// pub mod piece;
|
||||
// pub mod networking;
|
||||
// }
|
||||
|
||||
fn print_help() {
|
||||
println!("Ey fam, hmu with dat '--serve' or '--join <address>'")
|
||||
|
@ -38,26 +39,26 @@ fn main() {
|
|||
|
||||
}
|
||||
|
||||
println!("{}", serialize_move(models::networking::Action::Rotate {
|
||||
from: (2, 2),
|
||||
rot: models::networking::RotationDirection::Positive
|
||||
}));
|
||||
// println!("{}", &serialize_move(models::networking::Action::Rotate {
|
||||
// from: (2, 2),
|
||||
// rot: models::networking::RotationDirection::Positive
|
||||
// }));
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
fn serialize_move(action: models::networking::Action) -> str {
|
||||
let serialized = serde_json::to_string(&action);
|
||||
match serialized {
|
||||
Ok(s) => {
|
||||
println!("OK: {}", s);
|
||||
return &s;
|
||||
},
|
||||
Err(_e) => {
|
||||
println!("Couldn't serialize...");
|
||||
return ("");
|
||||
}
|
||||
}
|
||||
}
|
||||
// fn serialize_move(action: models::networking::Action) -> str {
|
||||
// let serialized = serde_json::to_string(&action);
|
||||
// match serialized {
|
||||
// Ok(s) => {
|
||||
// println!("OK: {}", s);
|
||||
// return &s;
|
||||
// },
|
||||
// Err(_e) => {
|
||||
// println!("Couldn't serialize...");
|
||||
// return ("");
|
||||
// }
|
||||
// }
|
||||
// }
|
|
@ -1,5 +1,58 @@
|
|||
use std::fmt;
|
||||
|
||||
// use crate::models::piece::Piece;
|
||||
use super::piece::Piece;
|
||||
|
||||
// #[derive(Display)]
|
||||
pub type Board = Vec<Vec<crate::models::piece::Piece>>;
|
||||
pub struct Board(Vec<Vec<Option<Piece>>>);
|
||||
|
||||
impl fmt::Display for Board {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
let str = self
|
||||
.0
|
||||
.to_vec()
|
||||
.into_iter()
|
||||
.map(|row| {
|
||||
row
|
||||
.into_iter()
|
||||
.map(|op| match op {
|
||||
Some(p) => p.to_string(),
|
||||
None => ".".to_string(),
|
||||
})
|
||||
.collect::<Vec<_>>()
|
||||
.join(" ")
|
||||
.to_string()
|
||||
})
|
||||
.collect::<Vec<_>>()
|
||||
.join("\n");
|
||||
|
||||
return write!(f, "{}", str);
|
||||
}
|
||||
}
|
||||
|
||||
impl Board {
|
||||
pub fn from_string(s: &str) -> Board {
|
||||
let board = s
|
||||
.split("\n")
|
||||
.map(|row| {
|
||||
row
|
||||
.chars()
|
||||
.map(|l| Piece::from_string(&l).ok())
|
||||
.collect::<Vec<_>>()
|
||||
})
|
||||
.collect::<Vec<_>>();
|
||||
Board(board)
|
||||
}
|
||||
|
||||
pub fn default() -> Board {
|
||||
let board = vec![
|
||||
"....OpO2..",
|
||||
"..3.......",
|
||||
"...4......",
|
||||
"1.3.\\/.2.4",
|
||||
"2.4./\\.1.3",
|
||||
"......2...",
|
||||
".......1..",
|
||||
"..4OpO....",
|
||||
];
|
||||
Board::from_string(&board.join("\n"))
|
||||
}
|
||||
}
|
|
@ -0,0 +1,8 @@
|
|||
pub mod board;
|
||||
// pub mod networking;
|
||||
pub mod piece;
|
||||
pub mod player;
|
||||
|
||||
fn main() {
|
||||
println!("{}", board::Board::default())
|
||||
}
|
|
@ -1,37 +1,81 @@
|
|||
use std::fmt;
|
||||
|
||||
enum DjedDirection {
|
||||
use super::player::Player;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub enum DjedDirection {
|
||||
NorthWest,
|
||||
NorthEast,
|
||||
}
|
||||
|
||||
enum PyramidDirection {
|
||||
NorthWest,
|
||||
#[derive(Clone)]
|
||||
pub enum PyramidDirection {
|
||||
NorthEast,
|
||||
SouthEast,
|
||||
SouthWest,
|
||||
NorthWest,
|
||||
}
|
||||
|
||||
enum Stack {
|
||||
#[derive(Clone)]
|
||||
pub enum ObeliskStack {
|
||||
Single,
|
||||
Double,
|
||||
}
|
||||
|
||||
// #[derive(Display)]
|
||||
pub enum Piece {
|
||||
#[derive(Clone)]
|
||||
pub enum PieceType {
|
||||
Pharaoh,
|
||||
Djed(DjedDirection),
|
||||
Pyramid(PyramidDirection),
|
||||
Obelisk(Stack)
|
||||
Obelisk(ObeliskStack),
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Piece {
|
||||
player: Player,
|
||||
typ: PieceType,
|
||||
}
|
||||
|
||||
impl fmt::Display for Piece {
|
||||
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
|
||||
match self {
|
||||
Piece::Pharaoh => write!(f, "Pharaoh"),
|
||||
Piece::Djed(_) => write!(f, "Djed"),
|
||||
Piece::Pyramid(_) => write!(f, "Pyramid"),
|
||||
Piece::Obelisk(_) => write!(f, "Obelisk"),
|
||||
match &self.typ {
|
||||
PieceType::Pharaoh => write!(f, "P"),
|
||||
PieceType::Djed(d) => match d {
|
||||
DjedDirection::NorthWest => write!(f, "⟋"),
|
||||
DjedDirection::NorthEast => write!(f, "⟍"),
|
||||
},
|
||||
PieceType::Pyramid(d) => match d {
|
||||
PyramidDirection::NorthEast => write!(f, "\u{25E3}"),
|
||||
PyramidDirection::SouthEast => write!(f, "\u{25E4}"),
|
||||
PyramidDirection::SouthWest => write!(f, "\u{25E5}"),
|
||||
PyramidDirection::NorthWest => write!(f, "\u{25E2}"),
|
||||
},
|
||||
PieceType::Obelisk(s) => match s {
|
||||
ObeliskStack::Single => write!(f, "\u{25C7}"),
|
||||
ObeliskStack::Double => write!(f, "\u{25C8}"),
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Piece {
|
||||
pub fn from_string(s: &char) -> Result<Piece, &str> {
|
||||
let typ = match s {
|
||||
'p' => Some(PieceType::Pharaoh),
|
||||
'/' => Some(PieceType::Djed(DjedDirection::NorthWest)),
|
||||
'\\' => Some(PieceType::Djed(DjedDirection::NorthEast)),
|
||||
'1' => Some(PieceType::Pyramid(PyramidDirection::NorthEast)),
|
||||
'2' => Some(PieceType::Pyramid(PyramidDirection::SouthEast)),
|
||||
'3' => Some(PieceType::Pyramid(PyramidDirection::SouthWest)),
|
||||
'4' => Some(PieceType::Pyramid(PyramidDirection::NorthWest)),
|
||||
'o' => Some(PieceType::Obelisk(ObeliskStack::Single)),
|
||||
'O' => Some(PieceType::Obelisk(ObeliskStack::Double)),
|
||||
_ => None,
|
||||
};
|
||||
|
||||
match typ {
|
||||
Some(p) => Ok(Piece {typ: p, player: Player::player1("test-user")}),
|
||||
None => Err("No such piece"),
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,15 @@
|
|||
#[derive(Clone)]
|
||||
pub struct Player {
|
||||
name: String,
|
||||
// TODO: Make color its own type
|
||||
color: String,
|
||||
}
|
||||
|
||||
impl Player {
|
||||
pub fn player1(name: &str) -> Player {
|
||||
Player {
|
||||
name: name.to_string(),
|
||||
color: "".to_string(),
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue