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  • ef5c5fbb35 simple implementations of a few more commands for clients main git-svn oysteini 2008-10-11 22:55:55 +00:00
  • eed9669db9 more than two clients at the same time oysteini 2008-10-11 15:30:33 +00:00
  • 9a73ba8e77 added IPv6 support. steinarh 2008-10-11 02:23:32 +00:00
  • 6c9d05433f Clean up some more. steinarh 2008-10-11 00:40:56 +00:00
  • 6262b0e853 Use SO_REUSEADDR to solve "socket in use" problem. remove some more dead code. steinarh 2008-10-11 00:39:47 +00:00
  • eed6a20455 New header steinarh 2008-10-11 00:03:42 +00:00
  • ffa0ef6154 Removed dead code (and a few fixes) steinarh 2008-10-11 00:00:40 +00:00
  • 160e63e91c Fix network support Multiple clients can now connect. (For now two first clients will play) steinarh 2008-10-10 23:47:41 +00:00
  • b00565ea66 introduced a move struct, added some functions using it in game.c, written a function terminal_game in server.c for local games oysteini 2008-10-10 21:58:24 +00:00
  • 716cfbc50e color-restricted squares oysteini 2008-10-10 12:09:18 +00:00
  • c0395e561c tell which color a killed piece had, some fixes in asciiart, added markings on the color-restricted squares oysteini 2008-10-10 09:47:55 +00:00
  • d860d50001 Det er bedre å bruke pieceinfo til navn på brikkene. jensadne 2008-10-09 22:53:09 +00:00
  • fc4418e158 Lagt til så det står hvilken brikke man traff hvis man traff en brikke. jensadne 2008-10-09 22:41:29 +00:00
  • 86e2bb041b Buffered 'getc' from network. steinarh 2008-10-09 22:38:45 +00:00
  • 2926da45ac makedepend and make clean steinarh 2008-10-09 22:13:09 +00:00
  • 02eb1c6cde splitted out parts of server.c to game.c and asciiart.c, rewritten the asciiart part a bit. things still seem to work oysteini 2008-10-09 22:03:38 +00:00
  • c606818adc Network code updated. (simplest solution possible) It works! steinarh 2008-10-09 21:10:35 +00:00
  • ea727f335a Forgot headerfile for network part. steinarh 2008-10-09 19:22:50 +00:00
  • 227e1e9254 Almost working network support. steinarh 2008-10-09 19:20:37 +00:00
  • 7d42846db7 trying a different ASCII representation oysteini 2008-10-09 14:39:03 +00:00
  • 00ab866250 added large amounts of ugly code oysteini 2008-10-09 14:21:19 +00:00
  • 4e1e418117 code for printing board and placing pieces, simple test in main() oysteini 2008-10-08 21:02:52 +00:00
  • f4fa43c695 reindentert til 4 mellomrom oysteini 2008-10-08 17:25:20 +00:00
  • 9ab50fbd9b noen protokollideer oysteini 2008-10-08 17:21:12 +00:00
  • 9e0757bd3f forslag til ASCII-representasjon av brett oysteini 2008-10-08 17:16:56 +00:00
  • ebe5586abd -More compiletime warning -Some typo fixes steinarh 2008-10-03 19:56:51 +00:00
  • 788724b4ff Beginnings of network support. TODO: rewrite to be addressfamily-independent. (getaddrinfo) steinarh 2008-10-03 16:54:59 +00:00
  • 08dc193e53 clearer this way? steinarh 2008-10-02 23:54:22 +00:00
  • bf852e861c Beginnings of the server steinarh 2008-10-02 23:51:51 +00:00
  • b4300c1a7d First commit jensadne 2008-10-02 20:38:09 +00:00