Run dart format lib
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@ -60,7 +60,8 @@ class LoopPlaylistChange extends PropertyChangedEvent {
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class PercentPositionChange extends PropertyChangedEvent {
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final double currentPercentPosition;
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const PercentPositionChange(this.currentPercentPosition, { super.local }) : super();
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const PercentPositionChange(this.currentPercentPosition, {super.local})
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: super();
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factory PercentPositionChange.fromJson(dynamic json) {
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return PercentPositionChange(json ?? 0.0);
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@ -85,7 +86,8 @@ class DurationChange extends PropertyChangedEvent {
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const DurationChange(this.duration, {super.local}) : super();
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factory DurationChange.fromJson(dynamic json) {
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return DurationChange(Duration(milliseconds: ((json ?? 0.0) * 1000).round()));
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return DurationChange(
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Duration(milliseconds: ((json ?? 0.0) * 1000).round()));
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}
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}
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@ -70,7 +70,9 @@ class PlayerUIAppBar{
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connectionStateBloc.add(Connect(value));
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},
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),
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playerBlocBuilder(buildProps: (p) => [p.isPausedForCache], builder: (context, state) {
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playerBlocBuilder(
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buildProps: (p) => [p.isPausedForCache],
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builder: (context, state) {
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// TODO: why is the server not sending paused-for-cache events?
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if (state.isPausedForCache) {
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return const CircularProgressIndicator();
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@ -40,7 +40,8 @@ class ConnectionError extends PlayerConnectionState {
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ConnectionError(this.message, this.uri);
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}
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class ConnectionStateBloc extends Bloc<PlayerConnectionEvent, PlayerConnectionState> {
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class ConnectionStateBloc
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extends Bloc<PlayerConnectionEvent, PlayerConnectionState> {
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final PlayerStateBloc playerStateBloc;
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ConnectionStateBloc(this.playerStateBloc) : super(Disconnected()) {
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@ -33,7 +33,8 @@ class PlayerState {
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factory PlayerState.fromJson(Map<String, dynamic> json) {
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return PlayerState(
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cachedTimestamp: json['cached_timestamp'],
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chapters: (json['chapters'] as List).map((e) => Chapter.fromJson(e)).toList(),
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chapters:
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(json['chapters'] as List).map((e) => Chapter.fromJson(e)).toList(),
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currentPercentPosition: json['current_percent_pos'],
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currentTrack: json['current_track'],
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duration: Duration(milliseconds: (json['duration'] * 1000).round()),
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@ -41,8 +42,12 @@ class PlayerState {
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isMuted: json['is_muted'],
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isPlaying: json['is_playing'],
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isPausedForCache: json['is_paused_for_cache'],
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playlist: (json['playlist'] as List).map((e) => PlaylistItem.fromJson(e)).toList(),
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subtitleTracks: (json['tracks'] as List).map((e) => SubtitleTrack.fromJson(e)).toList(),
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playlist: (json['playlist'] as List)
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.map((e) => PlaylistItem.fromJson(e))
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.toList(),
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subtitleTracks: (json['tracks'] as List)
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.map((e) => SubtitleTrack.fromJson(e))
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.toList(),
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volume: json['volume'],
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);
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}
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@ -64,7 +69,8 @@ class PlayerState {
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return PlayerState(
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cachedTimestamp: cachedTimestamp ?? this.cachedTimestamp,
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chapters: chapters ?? this.chapters,
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currentPercentPosition: currentPercentPosition ?? this.currentPercentPosition,
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currentPercentPosition:
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currentPercentPosition ?? this.currentPercentPosition,
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currentTrack: currentTrack ?? this.currentTrack,
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duration: duration ?? this.duration,
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isLooping: isLooping ?? this.isLooping,
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