Compare commits
2 Commits
7ea62870d0
...
b05ecb035a
Author | SHA1 | Date |
---|---|---|
Adrian Gunnar Lauterer | b05ecb035a | |
Adrian Gunnar Lauterer | 2d8dd0f58f |
63
src/azul.rs
63
src/azul.rs
|
@ -255,7 +255,14 @@ impl GameState {
|
|||
return Err(MoveErr::Other("Game is over"));
|
||||
}
|
||||
|
||||
self.do_move(game_move).map_err(|e| e)?;
|
||||
self.do_move(game_move.clone()).map_err(|e| e)?;
|
||||
match game_move.policy {
|
||||
//if validate return ok and do not iterate
|
||||
Policy::Validate => return Ok(()),
|
||||
//else continue the function
|
||||
_ => (),
|
||||
}
|
||||
|
||||
|
||||
if self.is_empty() {
|
||||
self.score_unchecked().map_err(|e| MoveErr::Other(e))?;
|
||||
|
@ -285,30 +292,18 @@ impl GameState {
|
|||
match game_move.policy {
|
||||
Policy::Strict => self.do_move_strict(game_move),
|
||||
Policy::Loose => self.do_move_loose(game_move),
|
||||
Policy::Validate => self.do_move_validate(game_move),
|
||||
}
|
||||
}
|
||||
|
||||
/// Does a move, if the move is placed where it can't fit, places it on the floor
|
||||
fn do_move_loose(&mut self, game_move: GameMove) -> Result<(), MoveErr> {
|
||||
match self.do_move_strict(game_move.clone()) {
|
||||
Ok(()) => Ok(()),
|
||||
Err(MoveErr::Dst(_)) => {
|
||||
let mut new_game_move = game_move;
|
||||
new_game_move.destination = Destination::Floor;
|
||||
self.do_move_strict(new_game_move)
|
||||
}
|
||||
e => e,
|
||||
}
|
||||
}
|
||||
|
||||
/// Does a move, errors out if the move is weird in any way
|
||||
fn do_move_strict(&mut self, game_move: GameMove) -> Result<(), MoveErr> {
|
||||
|
||||
/// Validates a move, errors out if the move is weird in any way
|
||||
fn do_move_validate(&mut self, game_move: GameMove) -> Result<(), MoveErr> {
|
||||
if self.current_player != game_move.player {
|
||||
return Err(MoveErr::Player("Not this player's turn"));
|
||||
}
|
||||
|
||||
// let player = &mut self.players[current_player];
|
||||
|
||||
let color = game_move.color;
|
||||
let src = game_move.source;
|
||||
let dst = game_move.destination;
|
||||
|
@ -347,6 +342,32 @@ impl GameState {
|
|||
"That pattern line and color is already filled on the wall",
|
||||
))
|
||||
}
|
||||
_ => Ok(()),
|
||||
}
|
||||
}
|
||||
|
||||
/// Does a move, if the move is placed where it can't fit, places it on the floor
|
||||
fn do_move_loose(&mut self, game_move: GameMove) -> Result<(), MoveErr> {
|
||||
match self.do_move_strict(game_move.clone()) {
|
||||
Ok(()) => Ok(()),
|
||||
Err(MoveErr::Dst(_)) => {
|
||||
let mut new_game_move = game_move;
|
||||
new_game_move.destination = Destination::Floor;
|
||||
self.do_move_strict(new_game_move)
|
||||
}
|
||||
e => e,
|
||||
}
|
||||
}
|
||||
|
||||
/// Does a move, errors out if the move is weird in any way
|
||||
fn do_move_strict(&mut self, game_move: GameMove) -> Result<(), MoveErr> {
|
||||
self.do_move_validate(game_move.clone())?;
|
||||
|
||||
let color = game_move.color;
|
||||
let src = game_move.source;
|
||||
let dst = game_move.destination;
|
||||
|
||||
match (color, src, dst) {
|
||||
(c, s, Destination::PatternLine(p)) => {
|
||||
let amount = self.take_tiles(s, c);
|
||||
|
||||
|
@ -378,6 +399,7 @@ impl GameState {
|
|||
.add_color(c, amount as isize)
|
||||
.map_err(|e| MoveErr::Other(e))?;
|
||||
}
|
||||
_ => (),
|
||||
};
|
||||
|
||||
self.current_player = self
|
||||
|
@ -870,9 +892,14 @@ enum Policy {
|
|||
/// Anything weird will return an error
|
||||
#[serde(rename = "strict")]
|
||||
Strict,
|
||||
#[serde(rename = "loose")]
|
||||
/// If you place tiles wrongly, they will fall on the floor, anything else will return an error
|
||||
#[serde(rename = "loose")]
|
||||
Loose,
|
||||
|
||||
/// Will validate the move, but not execute it
|
||||
#[serde(rename = "validate")]
|
||||
Validate,
|
||||
|
||||
// Anything weird will instead play a random move
|
||||
// #[serde(rename = "random")]
|
||||
// Random,
|
||||
|
|
Loading…
Reference in New Issue