always check if tile-group is ative separately from counting group members

This commit is contained in:
2024-02-25 23:25:35 +01:00
parent 083bafc357
commit fbdf776141

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@@ -697,13 +697,14 @@ impl Player {
let mut count = 0;
let mut active = false;
for i in 0..5 {
if (row, i) == (row, column) {
active = true;
}
if active == true && wall[row][i] == false {
break;
} else if wall[row][i] == false {
count = 0;
} else if (row, i) == (row, column) {
active = true;
count += 1;
} else {
count += 1
}
@@ -714,13 +715,14 @@ impl Player {
let mut count = 0;
let mut active = false;
for i in 0..5 {
if (i, column) == (row, column) {
active = true;
}
if active == true && wall[i][column] == false {
break;
} else if wall[i][column] == false {
count = 0;
} else if (i, column) == (row, column) {
active = true;
count += 1;
} else {
count += 1
}