patched crash from negative points
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@ -219,7 +219,7 @@ impl GameState {
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}
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}
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let negative = match player.floor.len() {
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let negative = match player.floor.len() {
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0 => 0,
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1 => 1,
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2 => 2,
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@ -229,7 +229,8 @@ impl GameState {
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6 => 11,
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_ => 14,
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};
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player.points -= negative;
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// check if the absolute value of negative is less than the points
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player.points = player.points.saturating_sub(negative);
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if player.floor.start == 1 {
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self.starting_player = player_name.clone();
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