134 lines
3.9 KiB
Julia
134 lines
3.9 KiB
Julia
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# Lists/Arrays/Vectors work very similarly to python
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# A list can be constructed from a set of elements with [] brackets
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l = [1, 2, 3, 4]
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@show typeof(l)
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# Indexing the array can be done with [] also.
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# Keep in mind, arrays in julia are 1-indexed by default
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@show l[2]
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# The type of elements in the array can be enforced by writing
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# the type directly in front of the brackets
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l = Int32[1, 2, 3, 4]
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@show typeof(l)
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# An array will try to implicitly convert data to have a single
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# element data type
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l = [1, 2.3, 3//2]
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@show l
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@show typeof(l)
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# However if this is not possible, the list will get the type Any.
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# Arrays with multiple types are much more inefficient because of
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# type bookkeeping.
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l = [1, 2.3, 3//2, "hello"]
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@show l
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@show typeof(l)
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# Julia natively supports multidimensional arrays, such as matrices, tensors
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# etc. with a lot of linear algebra built into the language.
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m = [
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1 2 3;
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4 5 6;
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7 8 9
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]
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display(m) # display() is a pretty-print function that is nice for showing
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# matrices and other containers
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@show typeof(m)
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# Creating an "empty" array can be done in a couple different ways
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# Creating an array with no elements is usually done with empty brackets []
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l = []
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# or with a specific type
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l = Float32[]
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# Creating an uninitialized array with a set amount of elements
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# can be achieved by calling the Array constructor
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l = Array{Int, 1}(undef, 100) # Creating a 1d array of 100 undefined elements
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# when working with 1d arrays it is usually better to use the alias Vector
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# for 1d array. Vector{T} is an alias for Array{T, 1}
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l = Vector{Int}(undef, 100) # Does the exactly the same as line above
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# however it is usually cleaner and safer to use the function zeros() or
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# ones() to initialize the memory.
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l = zeros(Int, 100) # creates an array of 100 zeros of type Int
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l = ones(Int, 100) # same for ones
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# Values can be added to the back of an array with the push! function.
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l = [1, 2, 3, 4]
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push!(l, 5)
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@show l
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# Reserving space in the buffer can be done with sizehint!
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# That way pushing values to the array doesn't cause so many reallocations
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sizehint!(l, 100) # reserving space for 100 elements
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# Pushing to the front can be done with pushfirst!
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pushfirst!(l, 0)
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@show l
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# Do not confuse push! with append!. Where append in python works as push!
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# here, append! in julia concatenates a whole array to the back.
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append!(l, [6, 7, 8, 9])
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@show l
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# Deleting an element at a specific index is done by deleteat!
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# Keep in mind that deleting elements from an array is often slow
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# as data has to be moved. In julia it is fast to delete elements near
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# either end of the array as the shortest end is the one moved to fill
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# the space.
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deleteat!(l, 3)
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@show l
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# As in python, list can be created with a list comprehension
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l = [i^2 for i in 1 : 5] # creates square numbers from 1 to 25
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@show l
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# As Julia supports multidimensional arrays, it also supports
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# multidimensional list comprehensions
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l = [x * y for y in 1 : 3, x in 1 : 4]
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display(l)
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# It is possible to view an array through a wrapper, making it differently
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# organized without copying data, f.exs. the transpose of a matrix or
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# viewing a multidimensional array as the raw memory as a 1d array.
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# There are many different types of views in multiple different packages.
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# search the documentation to see more
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l2 = view(l, 3:-1:1, 1 : 4) # Flipping the matrix upside down
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display(l2)
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l2 = transpose(l) # transpose is a wrapper for a PermutedDimsArray
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l2 = PermutedDimsArray(l, (2, 1)) # flips x and y dimensions
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display(l2)
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# Random numbers can be created in many different ways. Here are a fiew
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# easy ones.
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a = rand(Int64) # Create a random Int64
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a = rand(Float64) # Create random Float64 in the range 0 : 1
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a = rand(1 : 10) # Create a random Int in the given range
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l = rand(1 : 10, 3, 4) # Create a random 3x4 matrix with entries in 1 : 10
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display(l)
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using Random
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rand!(l, -100 : 100) # Fill l with random entries from -100 : 100
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display(l)
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