reduce entropy by removing unnecessary files
This commit is contained in:
1
.gitignore
vendored
Normal file
1
.gitignore
vendored
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@@ -0,0 +1 @@
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|||||||
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/build
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@@ -289,13 +289,14 @@
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|||||||
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
|
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
|
||||||
CODE_SIGN_STYLE = Automatic;
|
CODE_SIGN_STYLE = Automatic;
|
||||||
CURRENT_PROJECT_VERSION = 1;
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CURRENT_PROJECT_VERSION = 1;
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||||||
|
DEVELOPMENT_TEAM = U5B4RH73LN;
|
||||||
GENERATE_INFOPLIST_FILE = YES;
|
GENERATE_INFOPLIST_FILE = YES;
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||||||
INFOPLIST_FILE = ImageViewer/Info.plist;
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INFOPLIST_FILE = ImageViewer/Info.plist;
|
||||||
INFOPLIST_KEY_UIApplicationSupportsIndirectInputEvents = YES;
|
INFOPLIST_KEY_UIApplicationSupportsIndirectInputEvents = YES;
|
||||||
INFOPLIST_KEY_UILaunchStoryboardName = LaunchScreen;
|
INFOPLIST_KEY_UILaunchStoryboardName = LaunchScreen;
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||||||
INFOPLIST_KEY_UIMainStoryboardFile = Main;
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|
||||||
INFOPLIST_KEY_UISupportedInterfaceOrientations_iPad = "UIInterfaceOrientationPortrait UIInterfaceOrientationPortraitUpsideDown UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight";
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INFOPLIST_KEY_UISupportedInterfaceOrientations_iPad = "UIInterfaceOrientationPortrait UIInterfaceOrientationPortraitUpsideDown UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight";
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INFOPLIST_KEY_UISupportedInterfaceOrientations_iPhone = "UIInterfaceOrientationPortrait UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight";
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INFOPLIST_KEY_UISupportedInterfaceOrientations_iPhone = "UIInterfaceOrientationPortrait UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight";
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||||||
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IPHONEOS_DEPLOYMENT_TARGET = 12.4;
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||||||
LD_RUNPATH_SEARCH_PATHS = (
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LD_RUNPATH_SEARCH_PATHS = (
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"$(inherited)",
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"$(inherited)",
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||||||
"@executable_path/Frameworks",
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"@executable_path/Frameworks",
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||||||
@@ -316,13 +317,14 @@
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ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
|
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
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||||||
CODE_SIGN_STYLE = Automatic;
|
CODE_SIGN_STYLE = Automatic;
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||||||
CURRENT_PROJECT_VERSION = 1;
|
CURRENT_PROJECT_VERSION = 1;
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||||||
|
DEVELOPMENT_TEAM = U5B4RH73LN;
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||||||
GENERATE_INFOPLIST_FILE = YES;
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GENERATE_INFOPLIST_FILE = YES;
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||||||
INFOPLIST_FILE = ImageViewer/Info.plist;
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INFOPLIST_FILE = ImageViewer/Info.plist;
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||||||
INFOPLIST_KEY_UIApplicationSupportsIndirectInputEvents = YES;
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INFOPLIST_KEY_UIApplicationSupportsIndirectInputEvents = YES;
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||||||
INFOPLIST_KEY_UILaunchStoryboardName = LaunchScreen;
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INFOPLIST_KEY_UILaunchStoryboardName = LaunchScreen;
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INFOPLIST_KEY_UIMainStoryboardFile = Main;
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||||||
INFOPLIST_KEY_UISupportedInterfaceOrientations_iPad = "UIInterfaceOrientationPortrait UIInterfaceOrientationPortraitUpsideDown UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight";
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INFOPLIST_KEY_UISupportedInterfaceOrientations_iPad = "UIInterfaceOrientationPortrait UIInterfaceOrientationPortraitUpsideDown UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight";
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||||||
INFOPLIST_KEY_UISupportedInterfaceOrientations_iPhone = "UIInterfaceOrientationPortrait UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight";
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INFOPLIST_KEY_UISupportedInterfaceOrientations_iPhone = "UIInterfaceOrientationPortrait UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight";
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||||||
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IPHONEOS_DEPLOYMENT_TARGET = 12.4;
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||||||
LD_RUNPATH_SEARCH_PATHS = (
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LD_RUNPATH_SEARCH_PATHS = (
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||||||
"$(inherited)",
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"$(inherited)",
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||||||
"@executable_path/Frameworks",
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"@executable_path/Frameworks",
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@@ -1,36 +1,15 @@
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//
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// AppDelegate.swift
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// ImageViewer
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//
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// Created by Christine Bieker on 04/07/2025.
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//
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import UIKit
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import UIKit
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@main
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@UIApplicationMain
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class AppDelegate: UIResponder, UIApplicationDelegate {
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class AppDelegate: UIResponder, UIApplicationDelegate {
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var window: UIWindow?
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||||||
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func application(_ application: UIApplication,
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func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
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didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool {
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||||||
// Override point for customization after application launch.
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window = UIWindow(frame: UIScreen.main.bounds)
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window?.rootViewController = ViewController()
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window?.makeKeyAndVisible()
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return true
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return true
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||||||
}
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}
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||||||
// MARK: UISceneSession Lifecycle
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||||||
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||||||
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
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||||||
// Called when a new scene session is being created.
|
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||||||
// Use this method to select a configuration to create the new scene with.
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||||||
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
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||||||
}
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}
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||||||
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||||||
func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
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||||||
// Called when the user discards a scene session.
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||||||
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
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||||||
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
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||||||
}
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||||||
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||||||
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||||||
}
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||||||
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@@ -1,6 +1,10 @@
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{
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{
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"colors" : [
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"colors" : [
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{
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{
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||||||
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"color" : {
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||||||
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"platform" : "universal",
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||||||
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"reference" : "systemGrayColor"
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},
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"idiom" : "universal"
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"idiom" : "universal"
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||||||
}
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}
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||||||
],
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],
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@@ -1,6 +1,7 @@
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{
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{
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"images" : [
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"images" : [
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||||||
{
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{
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||||||
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"filename" : "icon.png",
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"idiom" : "universal",
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"idiom" : "universal",
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||||||
"platform" : "ios",
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"platform" : "ios",
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"size" : "1024x1024"
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"size" : "1024x1024"
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||||||
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BIN
ImageViewer/Assets.xcassets/AppIcon.appiconset/icon.png
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BIN
ImageViewer/Assets.xcassets/AppIcon.appiconset/icon.png
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Binary file not shown.
After Width: | Height: | Size: 25 KiB |
@@ -1,25 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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||||||
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
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||||||
<dependencies>
|
|
||||||
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
|
|
||||||
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
|
|
||||||
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
|
|
||||||
</dependencies>
|
|
||||||
<scenes>
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|
||||||
<!--View Controller-->
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||||||
<scene sceneID="EHf-IW-A2E">
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|
||||||
<objects>
|
|
||||||
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
|
|
||||||
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
|
|
||||||
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
|
|
||||||
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
|
||||||
<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
|
|
||||||
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
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|
||||||
</view>
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|
||||||
</viewController>
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|
||||||
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
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||||||
</objects>
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||||||
<point key="canvasLocation" x="53" y="375"/>
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||||||
</scene>
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|
||||||
</scenes>
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|
||||||
</document>
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@@ -1,24 +0,0 @@
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|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
|
||||||
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
|
|
||||||
<dependencies>
|
|
||||||
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
|
|
||||||
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
|
|
||||||
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
|
|
||||||
</dependencies>
|
|
||||||
<scenes>
|
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||||||
<!--View Controller-->
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||||||
<scene sceneID="tne-QT-ifu">
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||||||
<objects>
|
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||||||
<viewController id="BYZ-38-t0r" customClass="ViewController" customModuleProvider="target" sceneMemberID="viewController">
|
|
||||||
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
|
|
||||||
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
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|
||||||
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
|
||||||
<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
|
|
||||||
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
|
|
||||||
</view>
|
|
||||||
</viewController>
|
|
||||||
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
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|
||||||
</objects>
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|
||||||
</scene>
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|
||||||
</scenes>
|
|
||||||
</document>
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|
@@ -1,25 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
|
||||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||||
<plist version="1.0">
|
<plist version="1.0">
|
||||||
<dict>
|
<dict/>
|
||||||
<key>UIApplicationSceneManifest</key>
|
|
||||||
<dict>
|
|
||||||
<key>UIApplicationSupportsMultipleScenes</key>
|
|
||||||
<false/>
|
|
||||||
<key>UISceneConfigurations</key>
|
|
||||||
<dict>
|
|
||||||
<key>UIWindowSceneSessionRoleApplication</key>
|
|
||||||
<array>
|
|
||||||
<dict>
|
|
||||||
<key>UISceneConfigurationName</key>
|
|
||||||
<string>Default Configuration</string>
|
|
||||||
<key>UISceneDelegateClassName</key>
|
|
||||||
<string>$(PRODUCT_MODULE_NAME).SceneDelegate</string>
|
|
||||||
<key>UISceneStoryboardFile</key>
|
|
||||||
<string>Main</string>
|
|
||||||
</dict>
|
|
||||||
</array>
|
|
||||||
</dict>
|
|
||||||
</dict>
|
|
||||||
</dict>
|
|
||||||
</plist>
|
</plist>
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||||||
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@@ -1,52 +0,0 @@
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|||||||
//
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|
||||||
// SceneDelegate.swift
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|
||||||
// ImageViewer
|
|
||||||
//
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|
||||||
// Created by Christine Bieker on 04/07/2025.
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|
||||||
//
|
|
||||||
|
|
||||||
import UIKit
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|
||||||
|
|
||||||
class SceneDelegate: UIResponder, UIWindowSceneDelegate {
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|
||||||
|
|
||||||
var window: UIWindow?
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|
||||||
|
|
||||||
|
|
||||||
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
|
|
||||||
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
|
|
||||||
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
|
|
||||||
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
|
|
||||||
guard let _ = (scene as? UIWindowScene) else { return }
|
|
||||||
}
|
|
||||||
|
|
||||||
func sceneDidDisconnect(_ scene: UIScene) {
|
|
||||||
// Called as the scene is being released by the system.
|
|
||||||
// This occurs shortly after the scene enters the background, or when its session is discarded.
|
|
||||||
// Release any resources associated with this scene that can be re-created the next time the scene connects.
|
|
||||||
// The scene may re-connect later, as its session was not necessarily discarded (see `application:didDiscardSceneSessions` instead).
|
|
||||||
}
|
|
||||||
|
|
||||||
func sceneDidBecomeActive(_ scene: UIScene) {
|
|
||||||
// Called when the scene has moved from an inactive state to an active state.
|
|
||||||
// Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
|
|
||||||
}
|
|
||||||
|
|
||||||
func sceneWillResignActive(_ scene: UIScene) {
|
|
||||||
// Called when the scene will move from an active state to an inactive state.
|
|
||||||
// This may occur due to temporary interruptions (ex. an incoming phone call).
|
|
||||||
}
|
|
||||||
|
|
||||||
func sceneWillEnterForeground(_ scene: UIScene) {
|
|
||||||
// Called as the scene transitions from the background to the foreground.
|
|
||||||
// Use this method to undo the changes made on entering the background.
|
|
||||||
}
|
|
||||||
|
|
||||||
func sceneDidEnterBackground(_ scene: UIScene) {
|
|
||||||
// Called as the scene transitions from the foreground to the background.
|
|
||||||
// Use this method to save data, release shared resources, and store enough scene-specific state information
|
|
||||||
// to restore the scene back to its current state.
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
@@ -1,19 +1,14 @@
|
|||||||
//
|
|
||||||
// ViewController.swift
|
|
||||||
// ImageViewer
|
|
||||||
//
|
|
||||||
// Created by Christine Bieker on 04/07/2025.
|
|
||||||
//
|
|
||||||
|
|
||||||
import UIKit
|
import UIKit
|
||||||
|
|
||||||
class ViewController: UIViewController {
|
class ViewController: UIViewController {
|
||||||
|
|
||||||
override func viewDidLoad() {
|
override func viewDidLoad() {
|
||||||
super.viewDidLoad()
|
super.viewDidLoad()
|
||||||
// Do any additional setup after loading the view.
|
view.backgroundColor = .white
|
||||||
|
let label = UILabel()
|
||||||
|
label.text = "Hello, UIKit!"
|
||||||
|
label.textAlignment = .center
|
||||||
|
label.frame = CGRect(x: 50, y: 150, width: 300, height: 50)
|
||||||
|
view.addSubview(label)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -1,17 +1,9 @@
|
|||||||
//
|
|
||||||
// ImageViewerTests.swift
|
|
||||||
// ImageViewerTests
|
|
||||||
//
|
|
||||||
// Created by Christine Bieker on 04/07/2025.
|
|
||||||
//
|
|
||||||
|
|
||||||
import Testing
|
import Testing
|
||||||
@testable import ImageViewer
|
@testable import ImageViewer
|
||||||
|
|
||||||
struct ImageViewerTests {
|
struct ImageViewerTests {
|
||||||
|
|
||||||
@Test func example() async throws {
|
@Test func example() async throws {
|
||||||
// Write your test here and use APIs like `#expect(...)` to check expected conditions.
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@@ -1,39 +1,22 @@
|
|||||||
//
|
|
||||||
// ImageViewerUITests.swift
|
|
||||||
// ImageViewerUITests
|
|
||||||
//
|
|
||||||
// Created by Christine Bieker on 04/07/2025.
|
|
||||||
//
|
|
||||||
|
|
||||||
import XCTest
|
import XCTest
|
||||||
|
|
||||||
final class ImageViewerUITests: XCTestCase {
|
final class ImageViewerUITests: XCTestCase {
|
||||||
|
|
||||||
override func setUpWithError() throws {
|
override func setUpWithError() throws {
|
||||||
// Put setup code here. This method is called before the invocation of each test method in the class.
|
|
||||||
|
|
||||||
// In UI tests it is usually best to stop immediately when a failure occurs.
|
|
||||||
continueAfterFailure = false
|
continueAfterFailure = false
|
||||||
|
|
||||||
// In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this.
|
|
||||||
}
|
}
|
||||||
|
|
||||||
override func tearDownWithError() throws {
|
override func tearDownWithError() throws {
|
||||||
// Put teardown code here. This method is called after the invocation of each test method in the class.
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@MainActor
|
@MainActor
|
||||||
func testExample() throws {
|
func testExample() throws {
|
||||||
// UI tests must launch the application that they test.
|
|
||||||
let app = XCUIApplication()
|
let app = XCUIApplication()
|
||||||
app.launch()
|
app.launch()
|
||||||
|
|
||||||
// Use XCTAssert and related functions to verify your tests produce the correct results.
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@MainActor
|
@MainActor
|
||||||
func testLaunchPerformance() throws {
|
func testLaunchPerformance() throws {
|
||||||
// This measures how long it takes to launch your application.
|
|
||||||
measure(metrics: [XCTApplicationLaunchMetric()]) {
|
measure(metrics: [XCTApplicationLaunchMetric()]) {
|
||||||
XCUIApplication().launch()
|
XCUIApplication().launch()
|
||||||
}
|
}
|
||||||
|
@@ -1,10 +1,3 @@
|
|||||||
//
|
|
||||||
// ImageViewerUITestsLaunchTests.swift
|
|
||||||
// ImageViewerUITests
|
|
||||||
//
|
|
||||||
// Created by Christine Bieker on 04/07/2025.
|
|
||||||
//
|
|
||||||
|
|
||||||
import XCTest
|
import XCTest
|
||||||
|
|
||||||
final class ImageViewerUITestsLaunchTests: XCTestCase {
|
final class ImageViewerUITestsLaunchTests: XCTestCase {
|
||||||
@@ -22,9 +15,6 @@ final class ImageViewerUITestsLaunchTests: XCTestCase {
|
|||||||
let app = XCUIApplication()
|
let app = XCUIApplication()
|
||||||
app.launch()
|
app.launch()
|
||||||
|
|
||||||
// Insert steps here to perform after app launch but before taking a screenshot,
|
|
||||||
// such as logging into a test account or navigating somewhere in the app
|
|
||||||
|
|
||||||
let attachment = XCTAttachment(screenshot: app.screenshot())
|
let attachment = XCTAttachment(screenshot: app.screenshot())
|
||||||
attachment.name = "Launch Screen"
|
attachment.name = "Launch Screen"
|
||||||
attachment.lifetime = .keepAlways
|
attachment.lifetime = .keepAlways
|
||||||
|
20
run.sh
Executable file
20
run.sh
Executable file
@@ -0,0 +1,20 @@
|
|||||||
|
#!/bin/sh
|
||||||
|
|
||||||
|
APP_NAME='ImageViewer'
|
||||||
|
SIM_DEVICE='iPad Air 11-inch (M3)'
|
||||||
|
SCHEME='ImageViewer'
|
||||||
|
DERIVED_DATA="./build"
|
||||||
|
SIMULATOR='iOS Simulator'
|
||||||
|
COMPANY='ImageViewer'
|
||||||
|
|
||||||
|
# Boot and launch simulator
|
||||||
|
xcrun simctl boot "$SIM_DEVICE"
|
||||||
|
open -a Simulator
|
||||||
|
|
||||||
|
# Build app
|
||||||
|
xcodebuild -scheme "$SCHEME" -derivedDataPath "$DERIVED_DATA" -destination "platform=$SIMULATOR,name=$SIM_DEVICE"
|
||||||
|
|
||||||
|
# Install and launch
|
||||||
|
APP_PATH="$DERIVED_DATA/Build/Products/Debug-iphonesimulator/$APP_NAME.app"
|
||||||
|
xcrun simctl install booted "$APP_PATH"
|
||||||
|
xcrun simctl launch booted "$COMPANY.$APP_NAME"
|
Reference in New Issue
Block a user