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helds/gba
tangstad bee6419eb0 Added sin/cos lookup tables and used fixed points to get nice rotational steering on the car (gas/brake with A/B).
All the chasers rotate in the same direction as the car, but still stay in the same spot.
2005-11-24 21:44:49 +00:00
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cartest Added sin/cos lookup tables and used fixed points to get nice rotational steering on the car (gas/brake with A/B). 2005-11-24 21:44:49 +00:00
logosplash Tried using a more generic way of controlling animation in a sprite. 2005-11-14 01:18:38 +00:00
tools Made main(). 2005-11-09 23:12:33 +00:00