tangstad/helds
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helds
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helds/gba/logosplash/PCXView.dsp

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# Microsoft Developer Studio Project File - Name="PCXView" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) External Target" 0x0106
CFG=PCXView - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "PCXView.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "PCXView.mak" CFG="PCXView - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "PCXView - Win32 Release" (based on "Win32 (x86) External Target")
!MESSAGE "PCXView - Win32 Debug" (based on "Win32 (x86) External Target")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
!IF "$(CFG)" == "PCXView - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Cmd_Line "NMAKE /f PCXView.mak"
# PROP BASE Rebuild_Opt "/a"
# PROP BASE Target_File "PCXView.exe"
# PROP BASE Bsc_Name "PCXView.bsc"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Cmd_Line "make -r 2>&1 | sed -e 's/\(.[a-zA-Z]\+\):\([0-9]\+\):/\1(\2):/'"
# PROP Rebuild_Opt ""
# PROP Target_File "PCXView.gba"
# PROP Bsc_Name ""
# PROP Target_Dir ""
!ELSEIF "$(CFG)" == "PCXView - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Cmd_Line "NMAKE /f PCXView.mak"
# PROP BASE Rebuild_Opt "/a"
# PROP BASE Target_File "PCXView.exe"
# PROP BASE Bsc_Name "PCXView.bsc"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Cmd_Line "make -r 2>&1 | sed -e 's/\(.[a-zA-Z]\+\):\([0-9]\+\):/\1(\2):/'"
# PROP Rebuild_Opt ""
# PROP Target_File "PCXView.gba"
# PROP Bsc_Name ""
# PROP Target_Dir ""
!ENDIF
# Begin Target
# Name "PCXView - Win32 Release"
# Name "PCXView - Win32 Debug"
!IF "$(CFG)" == "PCXView - Win32 Release"
!ELSEIF "$(CFG)" == "PCXView - Win32 Debug"
!ENDIF
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\src\pcx_view.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\data\splash.pcx
# End Source File
# End Group
# Begin Source File
SOURCE=.\Makefile
# End Source File
# End Target
# End Project