TDT4230_final_project/src/gamelogic.h

9 lines
280 B
C

#pragma once
#include <GLFW/glfw3.h>
#include <utilities/window.hpp>
void initGame(GLFWwindow* window, CommandLineOptions options);
void updateFrame(GLFWwindow* window, int windowWidth, int windowHeight);
void renderFrame(GLFWwindow* window, int windowWidth, int windowHeight);