diff --git a/res/shaders/post.frag b/res/shaders/post.frag index eea465d..fe66b1e 100644 --- a/res/shaders/post.frag +++ b/res/shaders/post.frag @@ -26,5 +26,5 @@ void main() { color += texture(framebuffer, p); } color /= pow(2*radius+1, 2); - color_out = vec4(color, 1.0); + color_out = vec4(color * (1-pow(length((UV-0.5)*1.2), 3)), 1.0); // vignette }