TDT4230_final_project/report/images/rendering-pipeline.dot

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digraph asd {
//rankdir=LR;
dpi=600;
ratio=0.55;
2019-04-07 20:29:35 +02:00
node [fontname=arial, shape=rectangle, style=filled, fillcolor="#ddddff"]
null [ label="updateNodes(rootNode);" ]
0 [ label="renderNodes(rootNode, only_opaque=true);" ]
1 [ label="std::sort(transparent_nodes);" ]
2 [ label="glDepthMask(GL_FALSE);" ]
3 [ label="for (Node* n : transparent_nodes)\l renderNodes(n, no_recursion=true);\l" ]
4 [ label="glDepthMask(GL_TRUE);" ]
5 [ label="renderNodes(hudNode);" ]
null->0
0->1 [label="create vector of the\lskipped transparent nodes"]
1->2->3->4->5
}