420 lines
8.8 KiB
C++
420 lines
8.8 KiB
C++
/*
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* Copyright 2003-2017 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "MultipleOutputs.hxx"
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#include "Filtered.hxx"
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#include "Domain.hxx"
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#include "MusicPipe.hxx"
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#include "MusicChunk.hxx"
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#include "config/Block.hxx"
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#include "config/Data.hxx"
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#include "config/Option.hxx"
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#include "util/RuntimeError.hxx"
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#include <stdexcept>
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#include <assert.h>
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#include <string.h>
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MultipleOutputs::MultipleOutputs(MixerListener &_mixer_listener) noexcept
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:mixer_listener(_mixer_listener)
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{
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}
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MultipleOutputs::~MultipleOutputs() noexcept
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{
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/* parallel destruction */
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for (auto *i : outputs)
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i->BeginDestroy();
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for (auto *i : outputs)
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delete i;
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}
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static std::unique_ptr<FilteredAudioOutput>
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LoadOutput(EventLoop &event_loop,
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const ReplayGainConfig &replay_gain_config,
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MixerListener &mixer_listener,
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const ConfigBlock &block)
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try {
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return audio_output_new(event_loop, replay_gain_config, block,
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mixer_listener);
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} catch (...) {
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if (block.line > 0)
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std::throw_with_nested(FormatRuntimeError("Failed to configure output in line %i",
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block.line));
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else
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throw;
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}
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static AudioOutputControl *
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LoadOutputControl(EventLoop &event_loop,
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const ReplayGainConfig &replay_gain_config,
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MixerListener &mixer_listener,
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AudioOutputClient &client, const ConfigBlock &block)
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{
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auto output = LoadOutput(event_loop, replay_gain_config,
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mixer_listener,
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block);
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auto *control = new AudioOutputControl(std::move(output), client);
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try {
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control->Configure(block);
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} catch (...) {
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control->BeginDestroy();
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delete control;
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throw;
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}
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return control;
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}
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void
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MultipleOutputs::Configure(EventLoop &event_loop,
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const ConfigData &config,
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const ReplayGainConfig &replay_gain_config,
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AudioOutputClient &client)
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{
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for (const auto *param = config.GetBlock(ConfigBlockOption::AUDIO_OUTPUT);
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param != nullptr; param = param->next) {
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param->SetUsed();
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auto *output = LoadOutputControl(event_loop,
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replay_gain_config,
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mixer_listener,
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client, *param);
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if (FindByName(output->GetName()) != nullptr)
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throw FormatRuntimeError("output devices with identical "
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"names: %s", output->GetName());
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outputs.push_back(output);
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}
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if (outputs.empty()) {
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/* auto-detect device */
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const ConfigBlock empty;
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auto *output = LoadOutputControl(event_loop,
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replay_gain_config,
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mixer_listener,
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client, empty);
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outputs.push_back(output);
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}
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}
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void
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MultipleOutputs::AddNullOutput(EventLoop &event_loop,
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const ReplayGainConfig &replay_gain_config,
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AudioOutputClient &client)
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{
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ConfigBlock block;
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block.AddBlockParam("type", "null");
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auto *output = LoadOutputControl(event_loop, replay_gain_config,
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mixer_listener,
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client, block);
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outputs.push_back(output);
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}
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AudioOutputControl *
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MultipleOutputs::FindByName(const char *name) noexcept
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{
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for (auto *i : outputs)
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if (strcmp(i->GetName(), name) == 0)
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return i;
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return nullptr;
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}
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void
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MultipleOutputs::EnableDisable()
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{
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/* parallel execution */
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for (auto *ao : outputs) {
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const std::lock_guard<Mutex> lock(ao->mutex);
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ao->EnableDisableAsync();
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}
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WaitAll();
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}
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void
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MultipleOutputs::WaitAll() noexcept
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{
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for (auto *ao : outputs) {
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const std::lock_guard<Mutex> protect(ao->mutex);
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ao->WaitForCommand();
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}
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}
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void
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MultipleOutputs::AllowPlay() noexcept
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{
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for (auto *ao : outputs)
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ao->LockAllowPlay();
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}
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bool
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MultipleOutputs::Update(bool force) noexcept
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{
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bool ret = false;
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if (!input_audio_format.IsDefined())
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return false;
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for (auto *ao : outputs)
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ret = ao->LockUpdate(input_audio_format, *pipe, force)
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|| ret;
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return ret;
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}
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void
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MultipleOutputs::SetReplayGainMode(ReplayGainMode mode) noexcept
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{
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for (auto *ao : outputs)
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ao->SetReplayGainMode(mode);
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}
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void
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MultipleOutputs::Play(MusicChunkPtr chunk)
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{
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assert(pipe != nullptr);
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assert(chunk != nullptr);
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assert(chunk->CheckFormat(input_audio_format));
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if (!Update(false))
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/* TODO: obtain real error */
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throw std::runtime_error("Failed to open audio output");
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pipe->Push(std::move(chunk));
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for (auto *ao : outputs)
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ao->LockPlay();
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}
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void
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MultipleOutputs::Open(const AudioFormat audio_format)
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{
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bool ret = false, enabled = false;
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/* the audio format must be the same as existing chunks in the
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pipe */
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assert(pipe == nullptr || pipe->CheckFormat(audio_format));
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if (pipe == nullptr)
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pipe = std::make_unique<MusicPipe>();
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else
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/* if the pipe hasn't been cleared, the the audio
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format must not have changed */
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assert(pipe->IsEmpty() || audio_format == input_audio_format);
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input_audio_format = audio_format;
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EnableDisable();
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Update(true);
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std::exception_ptr first_error;
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for (auto *ao : outputs) {
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const std::lock_guard<Mutex> lock(ao->mutex);
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if (ao->IsEnabled())
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enabled = true;
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if (ao->IsOpen())
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ret = true;
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else if (!first_error)
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first_error = ao->GetLastError();
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}
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if (!enabled) {
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/* close all devices if there was an error */
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Close();
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throw std::runtime_error("All audio outputs are disabled");
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} else if (!ret) {
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/* close all devices if there was an error */
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Close();
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if (first_error)
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/* we have details, so throw that */
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std::rethrow_exception(first_error);
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else
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throw std::runtime_error("Failed to open audio output");
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}
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}
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bool
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MultipleOutputs::IsChunkConsumed(const MusicChunk *chunk) const noexcept
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{
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for (auto *ao : outputs)
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if (!ao->LockIsChunkConsumed(*chunk))
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return false;
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return true;
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}
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inline void
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MultipleOutputs::ClearTailChunk(const MusicChunk *chunk,
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bool *locked) noexcept
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{
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assert(chunk->next == nullptr);
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assert(pipe->Contains(chunk));
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for (unsigned i = 0, n = outputs.size(); i != n; ++i) {
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auto *ao = outputs[i];
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/* this mutex will be unlocked by the caller when it's
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ready */
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ao->mutex.lock();
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locked[i] = ao->IsOpen();
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if (!locked[i]) {
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ao->mutex.unlock();
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continue;
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}
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ao->ClearTailChunk(*chunk);
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}
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}
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unsigned
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MultipleOutputs::CheckPipe() noexcept
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{
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const MusicChunk *chunk;
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bool is_tail;
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bool locked[outputs.size()];
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assert(pipe != nullptr);
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while ((chunk = pipe->Peek()) != nullptr) {
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assert(!pipe->IsEmpty());
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if (!IsChunkConsumed(chunk))
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/* at least one output is not finished playing
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this chunk */
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return pipe->GetSize();
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if (chunk->length > 0 && !chunk->time.IsNegative())
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/* only update elapsed_time if the chunk
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provides a defined value */
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elapsed_time = chunk->time;
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is_tail = chunk->next == nullptr;
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if (is_tail)
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/* this is the tail of the pipe - clear the
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chunk reference in all outputs */
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ClearTailChunk(chunk, locked);
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/* remove the chunk from the pipe */
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const auto shifted = pipe->Shift();
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assert(shifted.get() == chunk);
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if (is_tail)
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/* unlock all audio outputs which were locked
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by clear_tail_chunk() */
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for (unsigned i = 0, n = outputs.size(); i != n; ++i)
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if (locked[i])
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outputs[i]->mutex.unlock();
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/* chunk is automatically returned to the buffer by
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~MusicChunkPtr() */
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}
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return 0;
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}
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void
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MultipleOutputs::Pause() noexcept
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{
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Update(false);
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for (auto *ao : outputs)
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ao->LockPauseAsync();
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WaitAll();
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}
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void
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MultipleOutputs::Drain() noexcept
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{
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for (auto *ao : outputs)
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ao->LockDrainAsync();
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WaitAll();
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}
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void
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MultipleOutputs::Cancel() noexcept
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{
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/* send the cancel() command to all audio outputs */
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for (auto *ao : outputs)
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ao->LockCancelAsync();
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WaitAll();
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/* clear the music pipe and return all chunks to the buffer */
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if (pipe != nullptr)
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pipe->Clear();
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/* the audio outputs are now waiting for a signal, to
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synchronize the cleared music pipe */
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AllowPlay();
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/* invalidate elapsed_time */
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elapsed_time = SignedSongTime::Negative();
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}
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void
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MultipleOutputs::Close() noexcept
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{
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for (auto *ao : outputs)
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ao->LockCloseWait();
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pipe.reset();
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input_audio_format.Clear();
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elapsed_time = SignedSongTime::Negative();
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}
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void
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MultipleOutputs::Release() noexcept
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{
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for (auto *ao : outputs)
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ao->LockRelease();
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pipe.reset();
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input_audio_format.Clear();
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elapsed_time = SignedSongTime::Negative();
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}
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void
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MultipleOutputs::SongBorder() noexcept
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{
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/* clear the elapsed_time pointer at the beginning of a new
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song */
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elapsed_time = SignedSongTime::zero();
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}
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