485 lines
11 KiB
C++
485 lines
11 KiB
C++
/*
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* Copyright (C) 2003-2013 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h" /* must be first for large file support */
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#include "UpdateWalk.hxx"
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#include "UpdateIO.hxx"
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#include "UpdateDatabase.hxx"
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#include "UpdateSong.hxx"
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#include "UpdateArchive.hxx"
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#include "UpdateDomain.hxx"
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#include "DatabaseLock.hxx"
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#include "DatabaseSimple.hxx"
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#include "Directory.hxx"
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#include "Song.hxx"
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#include "PlaylistVector.hxx"
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#include "PlaylistRegistry.hxx"
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#include "Mapper.hxx"
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#include "ExcludeList.hxx"
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#include "ConfigGlobal.hxx"
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#include "ConfigOption.hxx"
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#include "fs/AllocatedPath.hxx"
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#include "fs/Traits.hxx"
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#include "fs/FileSystem.hxx"
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#include "fs/DirectoryReader.hxx"
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#include "util/UriUtil.hxx"
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#include "Log.hxx"
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#include <glib.h>
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#include <assert.h>
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#include <sys/stat.h>
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#include <string.h>
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#include <errno.h>
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bool walk_discard;
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bool modified;
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#ifndef WIN32
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static constexpr bool DEFAULT_FOLLOW_INSIDE_SYMLINKS = true;
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static constexpr bool DEFAULT_FOLLOW_OUTSIDE_SYMLINKS = true;
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static bool follow_inside_symlinks;
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static bool follow_outside_symlinks;
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#endif
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void
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update_walk_global_init(void)
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{
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#ifndef WIN32
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follow_inside_symlinks =
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config_get_bool(CONF_FOLLOW_INSIDE_SYMLINKS,
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DEFAULT_FOLLOW_INSIDE_SYMLINKS);
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follow_outside_symlinks =
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config_get_bool(CONF_FOLLOW_OUTSIDE_SYMLINKS,
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DEFAULT_FOLLOW_OUTSIDE_SYMLINKS);
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#endif
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}
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void
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update_walk_global_finish(void)
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{
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}
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static void
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directory_set_stat(Directory &dir, const struct stat *st)
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{
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dir.inode = st->st_ino;
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dir.device = st->st_dev;
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dir.have_stat = true;
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}
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static void
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remove_excluded_from_directory(Directory &directory,
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const ExcludeList &exclude_list)
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{
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db_lock();
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Directory *child, *n;
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directory_for_each_child_safe(child, n, directory) {
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const auto name_fs = AllocatedPath::FromUTF8(child->GetName());
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if (name_fs.IsNull() || exclude_list.Check(name_fs)) {
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delete_directory(child);
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modified = true;
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}
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}
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Song *song, *ns;
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directory_for_each_song_safe(song, ns, directory) {
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assert(song->parent == &directory);
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const auto name_fs = AllocatedPath::FromUTF8(song->uri);
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if (name_fs.IsNull() || exclude_list.Check(name_fs)) {
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delete_song(directory, song);
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modified = true;
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}
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}
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db_unlock();
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}
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static void
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purge_deleted_from_directory(Directory &directory)
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{
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Directory *child, *n;
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directory_for_each_child_safe(child, n, directory) {
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if (directory_exists(*child))
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continue;
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db_lock();
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delete_directory(child);
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db_unlock();
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modified = true;
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}
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Song *song, *ns;
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directory_for_each_song_safe(song, ns, directory) {
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const auto path = map_song_fs(*song);
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if (path.IsNull() || !FileExists(path)) {
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db_lock();
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delete_song(directory, song);
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db_unlock();
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modified = true;
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}
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}
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for (auto i = directory.playlists.begin(),
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end = directory.playlists.end();
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i != end;) {
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if (!directory_child_is_regular(directory, i->name.c_str())) {
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db_lock();
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i = directory.playlists.erase(i);
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db_unlock();
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} else
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++i;
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}
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}
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#ifndef WIN32
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static int
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update_directory_stat(Directory &directory)
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{
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struct stat st;
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if (stat_directory(directory, &st) < 0)
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return -1;
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directory_set_stat(directory, &st);
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return 0;
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}
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#endif
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static int
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find_inode_ancestor(Directory *parent, ino_t inode, dev_t device)
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{
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#ifndef WIN32
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while (parent) {
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if (!parent->have_stat && update_directory_stat(*parent) < 0)
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return -1;
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if (parent->inode == inode && parent->device == device) {
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LogDebug(update_domain, "recursive directory found");
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return 1;
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}
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parent = parent->parent;
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}
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#else
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(void)parent;
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(void)inode;
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(void)device;
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#endif
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return 0;
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}
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static bool
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update_playlist_file2(Directory &directory,
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const char *name, const char *suffix,
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const struct stat *st)
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{
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if (!playlist_suffix_supported(suffix))
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return false;
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PlaylistInfo pi(name, st->st_mtime);
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db_lock();
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if (directory.playlists.UpdateOrInsert(std::move(pi)))
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modified = true;
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db_unlock();
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return true;
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}
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static bool
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update_regular_file(Directory &directory,
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const char *name, const struct stat *st)
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{
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const char *suffix = uri_get_suffix(name);
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if (suffix == nullptr)
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return false;
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return update_song_file(directory, name, suffix, st) ||
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update_archive_file(directory, name, suffix, st) ||
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update_playlist_file2(directory, name, suffix, st);
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}
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static bool
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update_directory(Directory &directory, const struct stat *st);
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static void
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update_directory_child(Directory &directory,
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const char *name, const struct stat *st)
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{
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assert(strchr(name, '/') == nullptr);
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if (S_ISREG(st->st_mode)) {
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update_regular_file(directory, name, st);
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} else if (S_ISDIR(st->st_mode)) {
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if (find_inode_ancestor(&directory, st->st_ino, st->st_dev))
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return;
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db_lock();
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Directory *subdir = directory.MakeChild(name);
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db_unlock();
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assert(&directory == subdir->parent);
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if (!update_directory(*subdir, st)) {
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db_lock();
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delete_directory(subdir);
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db_unlock();
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}
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} else {
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FormatDebug(update_domain,
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"%s is not a directory, archive or music", name);
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}
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}
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/* we don't look at "." / ".." nor files with newlines in their name */
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gcc_pure
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static bool skip_path(Path path_fs)
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{
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const char *path = path_fs.c_str();
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return (path[0] == '.' && path[1] == 0) ||
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(path[0] == '.' && path[1] == '.' && path[2] == 0) ||
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strchr(path, '\n') != nullptr;
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}
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gcc_pure
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static bool
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skip_symlink(const Directory *directory, const char *utf8_name)
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{
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#ifndef WIN32
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const auto path_fs = map_directory_child_fs(*directory, utf8_name);
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if (path_fs.IsNull())
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return true;
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const auto target = ReadLink(path_fs);
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if (target.IsNull())
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/* don't skip if this is not a symlink */
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return errno != EINVAL;
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if (!follow_inside_symlinks && !follow_outside_symlinks) {
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/* ignore all symlinks */
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return true;
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} else if (follow_inside_symlinks && follow_outside_symlinks) {
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/* consider all symlinks */
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return false;
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}
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const char *target_str = target.c_str();
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if (PathTraits::IsAbsoluteFS(target_str)) {
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/* if the symlink points to an absolute path, see if
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that path is inside the music directory */
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const char *relative = map_to_relative_path(target_str);
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return relative > target_str
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? !follow_inside_symlinks
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: !follow_outside_symlinks;
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}
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const char *p = target_str;
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while (*p == '.') {
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if (p[1] == '.' && PathTraits::IsSeparatorFS(p[2])) {
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/* "../" moves to parent directory */
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directory = directory->parent;
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if (directory == nullptr) {
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/* we have moved outside the music
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directory - skip this symlink
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if such symlinks are not allowed */
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return !follow_outside_symlinks;
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}
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p += 3;
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} else if (PathTraits::IsSeparatorFS(p[1]))
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/* eliminate "./" */
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p += 2;
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else
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break;
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}
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/* we are still in the music directory, so this symlink points
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to a song which is already in the database - skip according
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to the follow_inside_symlinks param*/
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return !follow_inside_symlinks;
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#else
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/* no symlink checking on WIN32 */
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(void)directory;
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(void)utf8_name;
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return false;
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#endif
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}
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static bool
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update_directory(Directory &directory, const struct stat *st)
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{
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assert(S_ISDIR(st->st_mode));
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directory_set_stat(directory, st);
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const auto path_fs = map_directory_fs(directory);
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if (path_fs.IsNull())
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return false;
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DirectoryReader reader(path_fs);
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if (reader.HasFailed()) {
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int error = errno;
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const auto path_utf8 = path_fs.ToUTF8();
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FormatErrno(update_domain, error,
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"Failed to open directory %s",
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path_utf8.c_str());
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return false;
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}
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ExcludeList exclude_list;
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exclude_list.LoadFile(AllocatedPath::Build(path_fs, ".mpdignore"));
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if (!exclude_list.IsEmpty())
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remove_excluded_from_directory(directory, exclude_list);
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purge_deleted_from_directory(directory);
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while (reader.ReadEntry()) {
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std::string utf8;
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struct stat st2;
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const auto entry = reader.GetEntry();
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if (skip_path(entry) || exclude_list.Check(entry))
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continue;
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utf8 = entry.ToUTF8();
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if (utf8.empty())
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continue;
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if (skip_symlink(&directory, utf8.c_str())) {
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modified |= delete_name_in(directory, utf8.c_str());
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continue;
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}
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if (stat_directory_child(directory, utf8.c_str(), &st2) == 0)
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update_directory_child(directory, utf8.c_str(), &st2);
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else
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modified |= delete_name_in(directory, utf8.c_str());
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}
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directory.mtime = st->st_mtime;
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return true;
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}
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static Directory *
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directory_make_child_checked(Directory &parent, const char *name_utf8)
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{
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db_lock();
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Directory *directory = parent.FindChild(name_utf8);
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db_unlock();
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if (directory != nullptr)
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return directory;
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struct stat st;
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if (stat_directory_child(parent, name_utf8, &st) < 0 ||
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find_inode_ancestor(&parent, st.st_ino, st.st_dev))
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return nullptr;
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if (skip_symlink(&parent, name_utf8))
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return nullptr;
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/* if we're adding directory paths, make sure to delete filenames
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with potentially the same name */
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db_lock();
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Song *conflicting = parent.FindSong(name_utf8);
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if (conflicting)
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delete_song(parent, conflicting);
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directory = parent.CreateChild(name_utf8);
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db_unlock();
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directory_set_stat(*directory, &st);
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return directory;
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}
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static Directory *
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directory_make_uri_parent_checked(const char *uri)
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{
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Directory *directory = db_get_root();
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char *duplicated = g_strdup(uri);
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char *name_utf8 = duplicated, *slash;
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while ((slash = strchr(name_utf8, '/')) != nullptr) {
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*slash = 0;
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if (*name_utf8 == 0)
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continue;
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directory = directory_make_child_checked(*directory,
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name_utf8);
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if (directory == nullptr)
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break;
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name_utf8 = slash + 1;
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}
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g_free(duplicated);
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return directory;
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}
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static void
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update_uri(const char *uri)
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{
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Directory *parent = directory_make_uri_parent_checked(uri);
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if (parent == nullptr)
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return;
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const char *name = PathTraits::GetBaseUTF8(uri);
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struct stat st;
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if (!skip_symlink(parent, name) &&
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stat_directory_child(*parent, name, &st) == 0)
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update_directory_child(*parent, name, &st);
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else
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modified |= delete_name_in(*parent, name);
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}
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bool
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update_walk(const char *path, bool discard)
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{
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walk_discard = discard;
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modified = false;
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if (path != nullptr && !isRootDirectory(path)) {
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update_uri(path);
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} else {
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Directory *directory = db_get_root();
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struct stat st;
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if (stat_directory(*directory, &st) == 0)
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update_directory(*directory, &st);
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}
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return modified;
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}
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