ec6d26788a
The variable "next_song" is already protected by a memory barrier. "total_time" is not important for synchronization, and we don't need "volatile" here.
106 lines
2.5 KiB
C
106 lines
2.5 KiB
C
/* the Music Player Daemon (MPD)
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* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
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* Copyright (C) 2008 Max Kellermann <max@duempel.org>
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* This project's homepage is: http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef MPD_DECODER_CONTROL_H
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#define MPD_DECODER_CONTROL_H
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#include "decoder_api.h"
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#include "audio_format.h"
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#include "notify.h"
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#define DECODE_TYPE_FILE 0
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#define DECODE_TYPE_URL 1
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enum decoder_state {
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DECODE_STATE_STOP = 0,
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DECODE_STATE_START,
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DECODE_STATE_DECODE
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};
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#define DECODE_ERROR_NOERROR 0
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#define DECODE_ERROR_UNKTYPE 10
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#define DECODE_ERROR_FILE 20
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struct decoder_control {
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struct notify notify;
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volatile enum decoder_state state;
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volatile enum decoder_command command;
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volatile uint16_t error;
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bool seek_error;
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bool seekable;
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volatile double seek_where;
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/** the format of the song file */
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struct audio_format in_audio_format;
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/** the format being sent to the music pipe */
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struct audio_format out_audio_format;
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struct song *current_song;
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struct song *next_song;
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float total_time;
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};
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extern struct decoder_control dc;
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void dc_init(void);
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void dc_deinit(void);
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static inline bool decoder_is_idle(void)
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{
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return dc.state == DECODE_STATE_STOP &&
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dc.command != DECODE_COMMAND_START;
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}
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static inline bool decoder_is_starting(void)
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{
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return dc.command == DECODE_COMMAND_START ||
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dc.state == DECODE_STATE_START;
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}
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static inline struct song *
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decoder_current_song(void)
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{
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if (dc.state == DECODE_STATE_STOP ||
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dc.error != DECODE_ERROR_NOERROR)
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return NULL;
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return dc.current_song;
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}
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void
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dc_command_wait(struct notify *notify);
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void
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dc_start(struct notify *notify, struct song *song);
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void
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dc_start_async(struct song *song);
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void
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dc_stop(struct notify *notify);
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bool
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dc_seek(struct notify *notify, double where);
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#endif
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