e7edc02647
Rename struct Encoder to PreparedEncoder, and add a new (abstract) class Encoder which represents one encoder instance.
59 lines
1.6 KiB
C++
59 lines
1.6 KiB
C++
/*
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* Copyright 2003-2016 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_ENCODER_PLUGIN_HXX
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#define MPD_ENCODER_PLUGIN_HXX
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struct PreparedEncoder;
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class Encoder;
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struct AudioFormat;
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struct ConfigBlock;
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class Error;
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struct EncoderPlugin {
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const char *name;
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PreparedEncoder *(*init)(const ConfigBlock &block,
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Error &error);
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void (*finish)(PreparedEncoder *encoder);
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Encoder *(*open)(PreparedEncoder *encoder,
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AudioFormat &audio_format,
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Error &error);
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const char *(*get_mime_type)(PreparedEncoder *encoder);
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};
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/**
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* Creates a new encoder object.
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*
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* @param plugin the encoder plugin
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* @param error location to store the error occurring, or nullptr to ignore errors.
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* @return an encoder object on success, nullptr on failure
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*/
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static inline PreparedEncoder *
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encoder_init(const EncoderPlugin &plugin, const ConfigBlock &block,
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Error &error)
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{
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return plugin.init(block, error);
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}
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#endif
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