d4914fc9ef
Some clients have visual feedback for "database update is running". Using the "database" idle event is unreliable, because it is only emitted when the database was actually modified. This patch adds the "update" event, which is emitted when the update is started, and again when the update is finished, disregarding whether it has been modified.
92 lines
1.7 KiB
C
92 lines
1.7 KiB
C
/*
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* Copyright (C) 2003-2009 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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/*
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* Support library for the "idle" command.
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*
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*/
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#include "idle.h"
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#include "event_pipe.h"
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#include <assert.h>
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#include <glib.h>
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static unsigned idle_flags;
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static GMutex *idle_mutex = NULL;
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static const char *const idle_names[] = {
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"database",
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"stored_playlist",
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"playlist",
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"player",
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"mixer",
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"output",
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"options",
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"sticker",
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"update",
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NULL
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};
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void
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idle_init(void)
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{
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g_assert(idle_mutex == NULL);
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idle_mutex = g_mutex_new();
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}
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void
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idle_deinit(void)
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{
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g_assert(idle_mutex != NULL);
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g_mutex_free(idle_mutex);
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idle_mutex = NULL;
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}
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void
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idle_add(unsigned flags)
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{
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assert(flags != 0);
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g_mutex_lock(idle_mutex);
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idle_flags |= flags;
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g_mutex_unlock(idle_mutex);
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event_pipe_emit(PIPE_EVENT_IDLE);
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}
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unsigned
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idle_get(void)
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{
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unsigned flags;
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g_mutex_lock(idle_mutex);
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flags = idle_flags;
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idle_flags = 0;
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g_mutex_unlock(idle_mutex);
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return flags;
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}
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const char*const*
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idle_get_names(void)
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{
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return idle_names;
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}
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