ce49d99c2f
Since we switched from autotools to Meson in commit
94592c1406
, we don't need to include
`config.h` early to properly enable large file support. Meson passes
the required macros on the compiler command line instead of defining
them in `config.h`.
This means we can include `config.h` at any time, whenever we want to
check its macros, and there are no ordering constraints.
222 lines
5.0 KiB
C++
222 lines
5.0 KiB
C++
/*
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* Copyright 2003-2018 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "FluidsynthDecoderPlugin.hxx"
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#include "../DecoderAPI.hxx"
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#include "CheckAudioFormat.hxx"
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#include "fs/Path.hxx"
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#include "util/Domain.hxx"
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#include "util/Macros.hxx"
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#include "Log.hxx"
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#include <fluidsynth.h>
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static constexpr Domain fluidsynth_domain("fluidsynth");
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static unsigned sample_rate;
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static const char *soundfont_path;
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/**
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* Convert a fluidsynth log level to a MPD log level.
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*/
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static LogLevel
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fluidsynth_level_to_mpd(enum fluid_log_level level)
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{
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switch (level) {
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case FLUID_PANIC:
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case FLUID_ERR:
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return LogLevel::ERROR;
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case FLUID_WARN:
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return LogLevel::WARNING;
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case FLUID_INFO:
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return LogLevel::INFO;
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case FLUID_DBG:
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case LAST_LOG_LEVEL:
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return LogLevel::DEBUG;
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}
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/* invalid fluidsynth log level */
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return LogLevel::INFO;
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}
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/**
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* The fluidsynth logging callback. It forwards messages to the MPD
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* logging library.
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*/
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static void
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fluidsynth_mpd_log_function(int level,
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#if FLUIDSYNTH_VERSION_MAJOR >= 2
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const
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#endif
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char *message,
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void *)
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{
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Log(fluidsynth_domain,
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fluidsynth_level_to_mpd(fluid_log_level(level)),
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message);
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}
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static bool
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fluidsynth_init(const ConfigBlock &block)
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{
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sample_rate = block.GetPositiveValue("sample_rate", 48000u);
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CheckSampleRate(sample_rate);
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soundfont_path = block.GetBlockValue("soundfont",
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"/usr/share/sounds/sf2/FluidR3_GM.sf2");
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fluid_set_log_function(LAST_LOG_LEVEL,
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fluidsynth_mpd_log_function, nullptr);
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return true;
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}
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static void
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fluidsynth_file_decode(DecoderClient &client, Path path_fs)
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{
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char setting_sample_rate[] = "synth.sample-rate";
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/*
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char setting_verbose[] = "synth.verbose";
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char setting_yes[] = "yes";
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*/
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fluid_settings_t *settings;
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fluid_synth_t *synth;
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fluid_player_t *player;
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int ret;
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/* set up fluid settings */
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settings = new_fluid_settings();
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if (settings == nullptr)
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return;
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fluid_settings_setnum(settings, setting_sample_rate, sample_rate);
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/*
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fluid_settings_setstr(settings, setting_verbose, setting_yes);
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*/
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/* create the fluid synth */
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synth = new_fluid_synth(settings);
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if (synth == nullptr) {
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delete_fluid_settings(settings);
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return;
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}
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ret = fluid_synth_sfload(synth, soundfont_path, true);
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if (ret < 0) {
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LogWarning(fluidsynth_domain, "fluid_synth_sfload() failed");
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delete_fluid_synth(synth);
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delete_fluid_settings(settings);
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return;
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}
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/* create the fluid player */
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player = new_fluid_player(synth);
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if (player == nullptr) {
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delete_fluid_synth(synth);
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delete_fluid_settings(settings);
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return;
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}
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ret = fluid_player_add(player, path_fs.c_str());
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if (ret != 0) {
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LogWarning(fluidsynth_domain, "fluid_player_add() failed");
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delete_fluid_player(player);
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delete_fluid_synth(synth);
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delete_fluid_settings(settings);
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return;
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}
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/* start the player */
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ret = fluid_player_play(player);
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if (ret != 0) {
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LogWarning(fluidsynth_domain, "fluid_player_play() failed");
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delete_fluid_player(player);
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delete_fluid_synth(synth);
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delete_fluid_settings(settings);
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return;
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}
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/* initialization complete - announce the audio format to the
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MPD core */
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const AudioFormat audio_format(sample_rate, SampleFormat::S16, 2);
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client.Ready(audio_format, false, SignedSongTime::Negative());
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DecoderCommand cmd;
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while (fluid_player_get_status(player) == FLUID_PLAYER_PLAYING) {
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int16_t buffer[2048];
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const unsigned max_frames = ARRAY_SIZE(buffer) / 2;
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/* read samples from fluidsynth and send them to the
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MPD core */
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ret = fluid_synth_write_s16(synth, max_frames,
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buffer, 0, 2,
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buffer, 1, 2);
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if (ret != 0)
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break;
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cmd = client.SubmitData(nullptr, buffer, sizeof(buffer), 0);
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if (cmd != DecoderCommand::NONE)
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break;
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}
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/* clean up */
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fluid_player_stop(player);
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fluid_player_join(player);
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delete_fluid_player(player);
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delete_fluid_synth(synth);
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delete_fluid_settings(settings);
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}
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static bool
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fluidsynth_scan_file(Path path_fs,
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gcc_unused TagHandler &handler) noexcept
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{
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return fluid_is_midifile(path_fs.c_str());
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}
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static const char *const fluidsynth_suffixes[] = {
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"mid",
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nullptr
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};
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const struct DecoderPlugin fluidsynth_decoder_plugin = {
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"fluidsynth",
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fluidsynth_init,
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nullptr,
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nullptr,
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fluidsynth_file_decode,
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fluidsynth_scan_file,
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nullptr,
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nullptr,
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fluidsynth_suffixes,
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nullptr,
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};
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