234 lines
5.7 KiB
C++
234 lines
5.7 KiB
C++
/*
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* Copyright 2003-2017 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_AUDIO_FORMAT_HXX
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#define MPD_AUDIO_FORMAT_HXX
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#include "pcm/SampleFormat.hxx"
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#include "Compiler.h"
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#include <assert.h>
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#include <stdint.h>
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#include <stddef.h>
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template<size_t CAPACITY> class StringBuffer;
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static constexpr unsigned MAX_CHANNELS = 8;
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/**
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* This structure describes the format of a raw PCM stream.
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*/
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struct AudioFormat {
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/**
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* The sample rate in Hz. A better name for this attribute is
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* "frame rate", because technically, you have two samples per
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* frame in stereo sound.
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*/
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uint32_t sample_rate;
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/**
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* The format samples are stored in. See the #sample_format
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* enum for valid values.
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*/
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SampleFormat format;
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/**
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* The number of channels.
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*
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* Channel order follows the FLAC convention
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* (https://xiph.org/flac/format.html):
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*
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* - 1 channel: mono
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* - 2 channels: left, right
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* - 3 channels: left, right, center
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* - 4 channels: front left, front right, back left, back right
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* - 5 channels: front left, front right, front center, back/surround left, back/surround right
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* - 6 channels: front left, front right, front center, LFE, back/surround left, back/surround right
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* - 7 channels: front left, front right, front center, LFE, back center, side left, side right
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* - 8 channels: front left, front right, front center, LFE, back left, back right, side left, side right
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*/
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uint8_t channels;
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AudioFormat() = default;
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constexpr AudioFormat(uint32_t _sample_rate,
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SampleFormat _format, uint8_t _channels)
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:sample_rate(_sample_rate),
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format(_format), channels(_channels) {}
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static constexpr AudioFormat Undefined() {
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return AudioFormat(0, SampleFormat::UNDEFINED,0);
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}
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/**
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* Clears the object, i.e. sets all attributes to an undefined
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* (invalid) value.
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*/
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void Clear() {
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sample_rate = 0;
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format = SampleFormat::UNDEFINED;
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channels = 0;
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}
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/**
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* Checks whether the object has a defined value.
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*/
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constexpr bool IsDefined() const {
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return sample_rate != 0;
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}
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/**
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* Checks whether the object is full, i.e. all attributes are
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* defined. This is more complete than IsDefined(), but
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* slower.
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*/
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constexpr bool IsFullyDefined() const {
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return sample_rate != 0 && format != SampleFormat::UNDEFINED &&
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channels != 0;
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}
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/**
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* Checks whether the object has at least one defined value.
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*/
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constexpr bool IsMaskDefined() const {
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return sample_rate != 0 || format != SampleFormat::UNDEFINED ||
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channels != 0;
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}
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bool IsValid() const;
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bool IsMaskValid() const;
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constexpr bool operator==(const AudioFormat other) const {
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return sample_rate == other.sample_rate &&
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format == other.format &&
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channels == other.channels;
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}
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constexpr bool operator!=(const AudioFormat other) const {
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return !(*this == other);
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}
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void ApplyMask(AudioFormat mask) noexcept;
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gcc_pure
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AudioFormat WithMask(AudioFormat mask) const noexcept {
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AudioFormat result = *this;
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result.ApplyMask(mask);
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return result;
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}
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gcc_pure
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bool MatchMask(AudioFormat mask) const noexcept {
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return WithMask(mask) == *this;
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}
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/**
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* Returns the size of each (mono) sample in bytes.
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*/
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unsigned GetSampleSize() const;
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/**
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* Returns the size of each full frame in bytes.
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*/
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unsigned GetFrameSize() const;
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/**
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* Returns the floating point factor which converts a time
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* span to a storage size in bytes.
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*/
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double GetTimeToSize() const;
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};
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/**
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* Checks whether the sample rate is valid.
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*
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* @param sample_rate the sample rate in Hz
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*/
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static constexpr inline bool
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audio_valid_sample_rate(unsigned sample_rate)
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{
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return sample_rate > 0 && sample_rate < (1 << 30);
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}
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/**
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* Checks whether the number of channels is valid.
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*/
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static constexpr inline bool
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audio_valid_channel_count(unsigned channels)
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{
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return channels >= 1 && channels <= MAX_CHANNELS;
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}
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/**
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* Returns false if the format is not valid for playback with MPD.
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* This function performs some basic validity checks.
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*/
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inline bool
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AudioFormat::IsValid() const
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{
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return audio_valid_sample_rate(sample_rate) &&
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audio_valid_sample_format(format) &&
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audio_valid_channel_count(channels);
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}
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/**
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* Returns false if the format mask is not valid for playback with
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* MPD. This function performs some basic validity checks.
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*/
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inline bool
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AudioFormat::IsMaskValid() const
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{
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return (sample_rate == 0 ||
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audio_valid_sample_rate(sample_rate)) &&
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(format == SampleFormat::UNDEFINED ||
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audio_valid_sample_format(format)) &&
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(channels == 0 || audio_valid_channel_count(channels));
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}
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inline unsigned
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AudioFormat::GetSampleSize() const
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{
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return sample_format_size(format);
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}
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inline unsigned
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AudioFormat::GetFrameSize() const
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{
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return GetSampleSize() * channels;
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}
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inline double
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AudioFormat::GetTimeToSize() const
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{
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return sample_rate * GetFrameSize();
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}
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/**
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* Renders the #AudioFormat object into a string, e.g. for printing
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* it in a log file.
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*
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* @param af the #AudioFormat object
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* @return the string buffer
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*/
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gcc_const
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StringBuffer<24>
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ToString(AudioFormat af) noexcept;
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#endif
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