2e648b57f3
Hiding OutputBuffer internals, yet again. Two more assertions. git-svn-id: https://svn.musicpd.org/mpd/trunk@7274 09075e82-0dd4-0310-85a5-a0d7c8717e4f
218 lines
5.4 KiB
C
218 lines
5.4 KiB
C
/* the Music Player Daemon (MPD)
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* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
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* This project's homepage is: http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "outputBuffer.h"
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#include "pcm_utils.h"
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#include "playerData.h"
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#include "utils.h"
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#include "log.h"
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#include "normalize.h"
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#include "conf.h"
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#include "os_compat.h"
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static mpd_sint16 currentChunk = -1;
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void initOutputBuffer(OutputBuffer * cb, OutputBufferChunk * chunks)
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{
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memset(&cb->convState, 0, sizeof(ConvState));
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cb->chunks = chunks;
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}
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void clearOutputBuffer(OutputBuffer * cb)
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{
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cb->end = cb->begin;
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currentChunk = -1;
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}
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void flushOutputBuffer(OutputBuffer * cb)
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{
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if (currentChunk == cb->end) {
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if (((unsigned)cb->end + 1) >= buffered_chunks) {
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cb->end = 0;
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}
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else cb->end++;
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currentChunk = -1;
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}
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}
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int outputBufferEmpty(const OutputBuffer * cb)
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{
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return cb->begin == cb->end;
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}
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void outputBufferShift(OutputBuffer * cb)
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{
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assert(cb->begin != cb->end);
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assert(cb->begin < buffered_chunks);
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++cb->begin;
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if (cb->begin >= buffered_chunks)
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cb->begin = 0;
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}
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unsigned int outputBufferRelative(const OutputBuffer * cb, unsigned i)
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{
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if (i >= cb->begin)
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return i - cb->begin;
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else
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return i + buffered_chunks - cb->begin;
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}
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unsigned availableOutputBuffer(const OutputBuffer * cb)
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{
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return outputBufferRelative(cb, cb->end);
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}
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int outputBufferAbsolute(const OutputBuffer * cb, unsigned relative)
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{
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unsigned i, max;
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max = cb->end;
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if (max < cb->begin)
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max += buffered_chunks;
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i = (unsigned)cb->begin + relative;
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if (i >= max)
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return -1;
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if (i >= buffered_chunks)
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i -= buffered_chunks;
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return (int)i;
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}
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OutputBufferChunk * outputBufferGetChunk(const OutputBuffer * cb, unsigned i)
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{
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assert(i < buffered_chunks);
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return &cb->chunks[i];
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}
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/**
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* Return the tail chunk has room for additional data. If there is no
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* room in the queue, this function blocks until the player thread has
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* finished playing its current chunk.
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*
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* @return the positive index of the new chunk; OUTPUT_BUFFER_DC_SEEK
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* if another thread requested seeking; OUTPUT_BUFFER_DC_STOP if
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* another thread requested stopping the decoder.
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*/
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static int tailChunk(OutputBuffer * cb, InputStream * inStream,
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DecoderControl * dc, int seekable,
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float data_time, mpd_uint16 bitRate)
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{
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unsigned int next;
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OutputBufferChunk *chunk;
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if (currentChunk == cb->end)
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return currentChunk;
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next = cb->end + 1;
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if (next >= buffered_chunks) {
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next = 0;
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}
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while (cb->begin == next && !dc->stop) {
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if (dc->seek) {
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if (seekable) {
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return OUTPUT_BUFFER_DC_SEEK;
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} else {
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dc->seekError = 1;
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dc->seek = 0;
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decoder_wakeup_player();
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}
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}
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if (!inStream ||
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bufferInputStream(inStream) <= 0) {
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decoder_sleep();
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}
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}
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if (dc->stop)
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return OUTPUT_BUFFER_DC_STOP;
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currentChunk = cb->end;
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chunk = outputBufferGetChunk(cb, currentChunk);
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chunk->chunkSize = 0;
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chunk->bitRate = bitRate;
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chunk->times = data_time;
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return currentChunk;
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}
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int sendDataToOutputBuffer(OutputBuffer * cb, InputStream * inStream,
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DecoderControl * dc, int seekable, void *dataIn,
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size_t dataInLen, float data_time, mpd_uint16 bitRate,
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ReplayGainInfo * replayGainInfo)
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{
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mpd_uint16 dataToSend;
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mpd_uint16 chunkLeft;
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char *data;
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size_t datalen;
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static char *convBuffer;
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static size_t convBufferLen;
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if (cmpAudioFormat(&(cb->audioFormat), &(dc->audioFormat)) == 0) {
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data = dataIn;
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datalen = dataInLen;
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} else {
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datalen = pcm_sizeOfConvBuffer(&(dc->audioFormat), dataInLen,
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&(cb->audioFormat));
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if (datalen > convBufferLen) {
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if (convBuffer != NULL)
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free(convBuffer);
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convBuffer = xmalloc(datalen);
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convBufferLen = datalen;
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}
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data = convBuffer;
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datalen = pcm_convertAudioFormat(&(dc->audioFormat), dataIn,
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dataInLen, &(cb->audioFormat),
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data, &(cb->convState));
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}
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if (replayGainInfo && (replayGainState != REPLAYGAIN_OFF))
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doReplayGain(replayGainInfo, data, datalen, &cb->audioFormat);
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else if (normalizationEnabled)
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normalizeData(data, datalen, &cb->audioFormat);
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while (datalen) {
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OutputBufferChunk *chunk;
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int chunk_index = tailChunk(cb, inStream,
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dc, seekable,
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data_time, bitRate);
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if (chunk_index < 0)
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return chunk_index;
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chunk = outputBufferGetChunk(cb, chunk_index);
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chunkLeft = sizeof(chunk->data) - chunk->chunkSize;
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dataToSend = datalen > chunkLeft ? chunkLeft : datalen;
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memcpy(chunk->data + chunk->chunkSize, data, dataToSend);
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chunk->chunkSize += dataToSend;
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datalen -= dataToSend;
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data += dataToSend;
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if (chunk->chunkSize == sizeof(chunk->data)) {
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flushOutputBuffer(cb);
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}
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}
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decoder_wakeup_player();
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return 0;
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}
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