mpd/src/DecoderThread.cxx
Max Kellermann abfbd55305 fs/Path: rename to AllocatedPath
The new class Path only holds a string pointer without being
responsible for allocation/deallocation.  The FileSystem.hxx library
accepts Path arguments instead of AllocatedPath, to avoid forcing
callers to allocate another string object.
2013-10-17 23:43:46 +02:00

493 lines
11 KiB
C++

/*
* Copyright (C) 2003-2013 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "DecoderThread.hxx"
#include "DecoderControl.hxx"
#include "DecoderInternal.hxx"
#include "DecoderError.hxx"
#include "DecoderPlugin.hxx"
#include "Song.hxx"
#include "system/FatalError.hxx"
#include "Mapper.hxx"
#include "fs/Traits.hxx"
#include "fs/AllocatedPath.hxx"
#include "DecoderAPI.hxx"
#include "tag/Tag.hxx"
#include "InputStream.hxx"
#include "DecoderList.hxx"
#include "util/UriUtil.hxx"
#include "util/Error.hxx"
#include "util/Domain.hxx"
#include "tag/ApeReplayGain.hxx"
#include "Log.hxx"
#include <glib.h>
#include <unistd.h>
#include <stdio.h> /* for SEEK_SET */
static constexpr Domain decoder_thread_domain("decoder_thread");
/**
* Marks the current decoder command as "finished" and notifies the
* player thread.
*
* @param dc the #decoder_control object; must be locked
*/
static void
decoder_command_finished_locked(struct decoder_control *dc)
{
assert(dc->command != DecoderCommand::NONE);
dc->command = DecoderCommand::NONE;
dc->client_cond.signal();
}
/**
* Opens the input stream with input_stream::Open(), and waits until
* the stream gets ready. If a decoder STOP command is received
* during that, it cancels the operation (but does not close the
* stream).
*
* Unlock the decoder before calling this function.
*
* @return an input_stream on success or if #DecoderCommand::STOP is
* received, NULL on error
*/
static struct input_stream *
decoder_input_stream_open(struct decoder_control *dc, const char *uri)
{
Error error;
input_stream *is = input_stream::Open(uri, dc->mutex, dc->cond, error);
if (is == NULL) {
if (error.IsDefined())
LogError(error);
return NULL;
}
/* wait for the input stream to become ready; its metadata
will be available then */
dc->Lock();
is->Update();
while (!is->ready &&
dc->command != DecoderCommand::STOP) {
dc->Wait();
is->Update();
}
if (!is->Check(error)) {
dc->Unlock();
LogError(error);
return NULL;
}
dc->Unlock();
return is;
}
static bool
decoder_stream_decode(const struct decoder_plugin *plugin,
struct decoder *decoder,
struct input_stream *input_stream)
{
assert(plugin != NULL);
assert(plugin->stream_decode != NULL);
assert(decoder != NULL);
assert(decoder->stream_tag == NULL);
assert(decoder->decoder_tag == NULL);
assert(input_stream != NULL);
assert(input_stream->ready);
assert(decoder->dc->state == DecoderState::START);
FormatDebug(decoder_thread_domain, "probing plugin %s", plugin->name);
if (decoder->dc->command == DecoderCommand::STOP)
return true;
/* rewind the stream, so each plugin gets a fresh start */
input_stream->Seek(0, SEEK_SET, IgnoreError());
decoder->dc->Unlock();
decoder_plugin_stream_decode(plugin, decoder, input_stream);
decoder->dc->Lock();
assert(decoder->dc->state == DecoderState::START ||
decoder->dc->state == DecoderState::DECODE);
return decoder->dc->state != DecoderState::START;
}
static bool
decoder_file_decode(const struct decoder_plugin *plugin,
struct decoder *decoder, const char *path)
{
assert(plugin != NULL);
assert(plugin->file_decode != NULL);
assert(decoder != NULL);
assert(decoder->stream_tag == NULL);
assert(decoder->decoder_tag == NULL);
assert(path != NULL);
assert(PathTraits::IsAbsoluteFS(path));
assert(decoder->dc->state == DecoderState::START);
FormatDebug(decoder_thread_domain, "probing plugin %s", plugin->name);
if (decoder->dc->command == DecoderCommand::STOP)
return true;
decoder->dc->Unlock();
decoder_plugin_file_decode(plugin, decoder, path);
decoder->dc->Lock();
assert(decoder->dc->state == DecoderState::START ||
decoder->dc->state == DecoderState::DECODE);
return decoder->dc->state != DecoderState::START;
}
/**
* Hack to allow tracking const decoder plugins in a GSList.
*/
static inline gpointer
deconst_plugin(const struct decoder_plugin *plugin)
{
return const_cast<struct decoder_plugin *>(plugin);
}
/**
* Try decoding a stream, using plugins matching the stream's MIME type.
*
* @param tried_r a list of plugins which were tried
*/
static bool
decoder_run_stream_mime_type(struct decoder *decoder, struct input_stream *is,
GSList **tried_r)
{
assert(tried_r != NULL);
const struct decoder_plugin *plugin;
unsigned int next = 0;
if (is->mime.empty())
return false;
while ((plugin = decoder_plugin_from_mime_type(is->mime.c_str(),
next++))) {
if (plugin->stream_decode == NULL)
continue;
if (g_slist_find(*tried_r, plugin) != NULL)
/* don't try a plugin twice */
continue;
if (decoder_stream_decode(plugin, decoder, is))
return true;
*tried_r = g_slist_prepend(*tried_r, deconst_plugin(plugin));
}
return false;
}
/**
* Try decoding a stream, using plugins matching the stream's URI
* suffix.
*
* @param tried_r a list of plugins which were tried
*/
static bool
decoder_run_stream_suffix(struct decoder *decoder, struct input_stream *is,
const char *uri, GSList **tried_r)
{
assert(tried_r != NULL);
const char *suffix = uri_get_suffix(uri);
const struct decoder_plugin *plugin = NULL;
if (suffix == NULL)
return false;
while ((plugin = decoder_plugin_from_suffix(suffix, plugin)) != NULL) {
if (plugin->stream_decode == NULL)
continue;
if (g_slist_find(*tried_r, plugin) != NULL)
/* don't try a plugin twice */
continue;
if (decoder_stream_decode(plugin, decoder, is))
return true;
*tried_r = g_slist_prepend(*tried_r, deconst_plugin(plugin));
}
return false;
}
/**
* Try decoding a stream, using the fallback plugin.
*/
static bool
decoder_run_stream_fallback(struct decoder *decoder, struct input_stream *is)
{
const struct decoder_plugin *plugin;
plugin = decoder_plugin_from_name("mad");
return plugin != NULL && plugin->stream_decode != NULL &&
decoder_stream_decode(plugin, decoder, is);
}
/**
* Try decoding a stream.
*/
static bool
decoder_run_stream(struct decoder *decoder, const char *uri)
{
struct decoder_control *dc = decoder->dc;
struct input_stream *input_stream;
bool success;
dc->Unlock();
input_stream = decoder_input_stream_open(dc, uri);
if (input_stream == NULL) {
dc->Lock();
return false;
}
dc->Lock();
GSList *tried = NULL;
success = dc->command == DecoderCommand::STOP ||
/* first we try mime types: */
decoder_run_stream_mime_type(decoder, input_stream, &tried) ||
/* if that fails, try suffix matching the URL: */
decoder_run_stream_suffix(decoder, input_stream, uri,
&tried) ||
/* fallback to mp3: this is needed for bastard streams
that don't have a suffix or set the mimeType */
(tried == NULL &&
decoder_run_stream_fallback(decoder, input_stream));
g_slist_free(tried);
dc->Unlock();
input_stream->Close();
dc->Lock();
return success;
}
/**
* Attempt to load replay gain data, and pass it to
* decoder_replay_gain().
*/
static void
decoder_load_replay_gain(struct decoder *decoder, const char *path_fs)
{
struct replay_gain_info info;
if (replay_gain_ape_read(path_fs, &info))
decoder_replay_gain(decoder, &info);
}
/**
* Try decoding a file.
*/
static bool
decoder_run_file(struct decoder *decoder, const char *path_fs)
{
struct decoder_control *dc = decoder->dc;
const char *suffix = uri_get_suffix(path_fs);
const struct decoder_plugin *plugin = NULL;
if (suffix == NULL)
return false;
dc->Unlock();
decoder_load_replay_gain(decoder, path_fs);
while ((plugin = decoder_plugin_from_suffix(suffix, plugin)) != NULL) {
if (plugin->file_decode != NULL) {
dc->Lock();
if (decoder_file_decode(plugin, decoder, path_fs))
return true;
dc->Unlock();
} else if (plugin->stream_decode != NULL) {
struct input_stream *input_stream;
bool success;
input_stream = decoder_input_stream_open(dc, path_fs);
if (input_stream == NULL)
continue;
dc->Lock();
success = decoder_stream_decode(plugin, decoder,
input_stream);
dc->Unlock();
input_stream->Close();
if (success) {
dc->Lock();
return true;
}
}
}
dc->Lock();
return false;
}
static void
decoder_run_song(struct decoder_control *dc,
const Song *song, const char *uri)
{
decoder decoder(dc, dc->start_ms > 0,
song->tag != NULL && song->IsFile()
? new Tag(*song->tag) : nullptr);
int ret;
dc->state = DecoderState::START;
decoder_command_finished_locked(dc);
ret = song->IsFile()
? decoder_run_file(&decoder, uri)
: decoder_run_stream(&decoder, uri);
dc->Unlock();
/* flush the last chunk */
if (decoder.chunk != NULL)
decoder_flush_chunk(&decoder);
dc->Lock();
if (ret)
dc->state = DecoderState::STOP;
else {
dc->state = DecoderState::ERROR;
const char *error_uri = song->uri;
char *allocated = uri_remove_auth(error_uri);
if (allocated != NULL)
error_uri = allocated;
dc->error.Format(decoder_domain,
"Failed to decode %s", error_uri);
g_free(allocated);
}
dc->client_cond.signal();
}
static void
decoder_run(struct decoder_control *dc)
{
dc->ClearError();
const Song *song = dc->song;
assert(song != NULL);
const std::string uri = song->IsFile()
? std::string(map_song_fs(song).c_str())
: song->GetURI();
if (uri.empty()) {
dc->state = DecoderState::ERROR;
dc->error.Set(decoder_domain, "Failed to map song");
decoder_command_finished_locked(dc);
return;
}
decoder_run_song(dc, song, uri.c_str());
}
static void
decoder_task(void *arg)
{
struct decoder_control *dc = (struct decoder_control *)arg;
dc->Lock();
do {
assert(dc->state == DecoderState::STOP ||
dc->state == DecoderState::ERROR);
switch (dc->command) {
case DecoderCommand::START:
dc->MixRampStart(nullptr);
dc->MixRampPrevEnd(dc->mixramp_end);
dc->mixramp_end = NULL; /* Don't free, it's copied above. */
dc->replay_gain_prev_db = dc->replay_gain_db;
dc->replay_gain_db = 0;
/* fall through */
case DecoderCommand::SEEK:
decoder_run(dc);
break;
case DecoderCommand::STOP:
decoder_command_finished_locked(dc);
break;
case DecoderCommand::NONE:
dc->Wait();
break;
}
} while (dc->command != DecoderCommand::NONE || !dc->quit);
dc->Unlock();
}
void
decoder_thread_start(struct decoder_control *dc)
{
assert(!dc->thread.IsDefined());
dc->quit = false;
Error error;
if (!dc->thread.Start(decoder_task, dc, error))
FatalError(error);
}