mpd/src/compress.c
Eric Wong 90847fc881 Replace strdup and {c,re,m}alloc with x* variants to check for OOM errors
I'm checking for zero-size allocations and assert()-ing them,
so we can more easily get backtraces and debug problems, but we'll
also allow -DNDEBUG people to live on the edge if they wish.

We do not rely on errno when checking for OOM errors because
some implementations of malloc do not set it, and malloc
is commonly overridden by userspace wrappers.

I've spent some time looking through the source and didn't find any
obvious places where we would explicitly allocate 0 bytes, so we
shouldn't trip any of those assertions.

We also avoid allocating zero bytes because C libraries don't
handle this consistently (some return NULL, some not); and it's
dangerous either way.

git-svn-id: https://svn.musicpd.org/mpd/trunk@4690 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-26 06:25:57 +00:00

412 lines
8.7 KiB
C

/* the Music Player Daemon (MPD)
* (c)2003-2006 by Warren Dukes (warren.dukes@gmail.com)
* This project's homepage is: http://www.musicpd.org
*
* Compressor logic by
* (c)2003-6 fluffy@beesbuzz.biz
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include "compress.h"
#include "utils.h"
#ifdef USE_X
#include <X11/Xlib.h>
#include <X11/Xutil.h>
static Display *display;
static Window window;
static Visual *visual;
static int screen;
static GC blackGC, whiteGC, blueGC, yellowGC, dkyellowGC, redGC;
#endif
static int *peaks = NULL;
static int gainCurrent, gainTarget;
static struct {
int show_mon;
int anticlip;
int target;
int gainmax;
int gainsmooth;
int buckets;
} prefs;
#ifdef USE_X
static int mon_init = 0;
#endif
void CompressCfg(int show_mon, int anticlip, int target, int gainmax,
int gainsmooth, int buckets)
{
static int lastsize = 0;
prefs.show_mon = show_mon;
prefs.anticlip = anticlip;
prefs.target = target;
prefs.gainmax = gainmax;
prefs.gainsmooth = gainsmooth;
prefs.buckets = buckets;
/* Allocate the peak structure */
peaks = xrealloc(peaks, sizeof(int)*prefs.buckets);
if (prefs.buckets > lastsize)
memset(peaks + lastsize, 0, sizeof(int)*(prefs.buckets
- lastsize));
lastsize = prefs.buckets;
#ifdef USE_X
/* Configure the monitor window if needed */
if (show_mon && !mon_init)
{
display = XOpenDisplay(getenv("DISPLAY"));
/* We really shouldn't try to init X if there's no X */
if (!display)
{
fprintf(stderr,
"X not detected; disabling monitor window\n");
show_mon = prefs.show_mon = 0;
}
}
if (show_mon && !mon_init)
{
XGCValues gcv;
XColor col;
gainCurrent = gainTarget = (1 << GAINSHIFT);
screen = DefaultScreen(display);
visual = DefaultVisual(display, screen);
window = XCreateSimpleWindow(display,
RootWindow(display, screen),
0, 0, prefs.buckets, 128 + 8, 0,
BlackPixel(display, screen),
WhitePixel(display, screen));
XStoreName(display, window, "AudioCompress monitor");
gcv.foreground = BlackPixel(display, screen);
blackGC = XCreateGC(display, window, GCForeground, &gcv);
gcv.foreground = WhitePixel(display, screen);
whiteGC = XCreateGC(display, window, GCForeground, &gcv);
col.red = 0;
col.green = 0;
col.blue = 65535;
XAllocColor(display, DefaultColormap(display, screen), &col);
gcv.foreground = col.pixel;
blueGC = XCreateGC(display, window, GCForeground, &gcv);
col.red = 65535;
col.green = 65535;
col.blue = 0;
XAllocColor(display, DefaultColormap(display, screen), &col);
gcv.foreground = col.pixel;
yellowGC = XCreateGC(display, window, GCForeground, &gcv);
col.red = 32767;
col.green = 32767;
col.blue = 0;
XAllocColor(display, DefaultColormap(display, screen), &col);
gcv.foreground = col.pixel;
dkyellowGC = XCreateGC(display, window, GCForeground, &gcv);
col.red = 65535;
col.green = 0;
col.blue = 0;
XAllocColor(display, DefaultColormap(display, screen), &col);
gcv.foreground = col.pixel;
redGC = XCreateGC(display, window, GCForeground, &gcv);
mon_init = 1;
}
if (mon_init)
{
if (show_mon)
XMapWindow(display, window);
else
XUnmapWindow(display, window);
XResizeWindow(display, window, prefs.buckets, 128 + 8);
XFlush(display);
}
#endif
}
void CompressFree(void)
{
#ifdef USE_X
if (mon_init)
{
XFreeGC(display, blackGC);
XFreeGC(display, whiteGC);
XFreeGC(display, blueGC);
XFreeGC(display, yellowGC);
XFreeGC(display, dkyellowGC);
XFreeGC(display, redGC);
XDestroyWindow(display, window);
XCloseDisplay(display);
}
#endif
if (peaks)
free(peaks);
}
void CompressDo(void *data, unsigned int length)
{
int16_t *audio = (int16_t *)data, *ap;
int peak, pos;
int i;
int gr, gf, gn;
static int pn = -1;
#ifdef STATS
static int clip = 0;
#endif
static int clipped = 0;
if (!peaks)
return;
if (pn == -1)
{
for (i = 0; i < prefs.buckets; i++)
peaks[i] = 0;
}
pn = (pn + 1)%prefs.buckets;
#ifdef DEBUG
fprintf(stderr, "modifyNative16(0x%08x, %d)\n",(unsigned int)data,
length);
#endif
/* Determine peak's value and position */
peak = 1;
pos = 0;
#ifdef DEBUG
fprintf(stderr, "finding peak(b=%d)\n", pn);
#endif
ap = audio;
for (i = 0; i < length/2; i++)
{
int val = *ap;
if (val > peak)
{
peak = val;
pos = i;
} else if (-val > peak)
{
peak = -val;
pos = i;
}
ap++;
}
peaks[pn] = peak;
/* Only draw if needed, of course */
#ifdef USE_X
if (prefs.show_mon)
{
/* current amplitude */
XDrawLine(display, window, whiteGC,
pn, 0,
pn,
127 -
(peaks[pn]*gainCurrent >> (GAINSHIFT + 8)));
/* amplification */
XDrawLine(display, window, yellowGC,
pn,
127 - (peaks[pn]*gainCurrent
>> (GAINSHIFT + 8)),
pn, 127);
/* peak */
XDrawLine(display, window, blackGC,
pn, 127 - (peaks[pn] >> 8), pn, 127);
/* clip indicator */
if (clipped)
XDrawLine(display, window, redGC,
(pn + prefs.buckets - 1)%prefs.buckets,
126 - clipped/(length*512),
(pn + prefs.buckets - 1)%prefs.buckets,
127);
clipped = 0;
/* target line */
/* XDrawPoint(display, window, redGC, */
/* pn, 127 - TARGET/256); */
/* amplification edge */
XDrawLine(display, window, dkyellowGC,
pn,
127 - (peaks[pn]*gainCurrent
>> (GAINSHIFT + 8)),
pn - 1,
127 -
(peaks[(pn + prefs.buckets
- 1)%prefs.buckets]*gainCurrent
>> (GAINSHIFT + 8)));
}
#endif
for (i = 0; i < prefs.buckets; i++)
{
if (peaks[i] > peak)
{
peak = peaks[i];
pos = 0;
}
}
/* Determine target gain */
gn = (1 << GAINSHIFT)*prefs.target/peak;
if (gn <(1 << GAINSHIFT))
gn = 1 << GAINSHIFT;
gainTarget = (gainTarget *((1 << prefs.gainsmooth) - 1) + gn)
>> prefs.gainsmooth;
/* Give it an extra insignifigant nudge to counteract possible
** rounding error
*/
if (gn < gainTarget)
gainTarget--;
else if (gn > gainTarget)
gainTarget++;
if (gainTarget > prefs.gainmax << GAINSHIFT)
gainTarget = prefs.gainmax << GAINSHIFT;
#ifdef USE_X
if (prefs.show_mon)
{
int x;
/* peak*gain */
XDrawPoint(display, window, redGC,
pn,
127 - (peak*gainCurrent
>> (GAINSHIFT + 8)));
/* gain indicator */
XFillRectangle(display, window, whiteGC, 0, 128,
prefs.buckets, 8);
x = (gainTarget - (1 << GAINSHIFT))*prefs.buckets
/ ((prefs.gainmax - 1) << GAINSHIFT);
XDrawLine(display, window, redGC, x,
128, x, 128 + 8);
x = (gn - (1 << GAINSHIFT))*prefs.buckets
/ ((prefs.gainmax - 1) << GAINSHIFT);
XDrawLine(display, window, blackGC,
x, 132 - 1,
x, 132 + 1);
/* blue peak line */
XDrawLine(display, window, blueGC,
0, 127 - (peak >> 8), prefs.buckets,
127 - (peak >> 8));
XFlush(display);
XDrawLine(display, window, whiteGC,
0, 127 - (peak >> 8), prefs.buckets,
127 - (peak >> 8));
}
#endif
/* See if a peak is going to clip */
gn = (1 << GAINSHIFT)*32768/peak;
if (gn < gainTarget)
{
gainTarget = gn;
if (prefs.anticlip)
pos = 0;
} else
{
/* We're ramping up, so draw it out over the whole frame */
pos = length;
}
/* Determine gain rate necessary to make target */
if (!pos)
pos = 1;
gr = ((gainTarget - gainCurrent) << 16)/pos;
/* Do the shiznit */
gf = gainCurrent << 16;
#ifdef STATS
fprintf(stderr, "\rgain = %2.2f%+.2e ",
gainCurrent*1.0/(1 << GAINSHIFT),
(gainTarget - gainCurrent)*1.0/(1 << GAINSHIFT));
#endif
ap = audio;
for (i = 0; i < length/2; i++)
{
int sample;
/* Interpolate the gain */
gainCurrent = gf >> 16;
if (i < pos)
gf += gr;
else if (i == pos)
gf = gainTarget << 16;
/* Amplify */
sample = (*ap)*gainCurrent >> GAINSHIFT;
if (sample < -32768)
{
#ifdef STATS
clip++;
#endif
clipped += -32768 - sample;
sample = -32768;
} else if (sample > 32767)
{
#ifdef STATS
clip++;
#endif
clipped += sample - 32767;
sample = 32767;
}
*ap++ = sample;
}
#ifdef STATS
fprintf(stderr, "clip %d b%-3d ", clip, pn);
#endif
#ifdef DEBUG
fprintf(stderr, "\ndone\n");
#endif
}