a45922cd66
On some platforms, g_free() must be used for memory allocated by GLib. This patch intends to correct a lot of occurrences, but is probably not complete.
154 lines
3.5 KiB
C
154 lines
3.5 KiB
C
/* the Music Player Daemon (MPD)
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* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
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* This project's homepage is: http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "directory.h"
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#include "song.h"
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#include "path.h"
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#include <glib.h>
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#include <assert.h>
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#include <string.h>
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#include <stdlib.h>
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struct directory *
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directory_new(const char *path, struct directory *parent)
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{
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struct directory *directory;
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size_t pathlen = strlen(path);
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assert(path != NULL);
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assert((*path == 0) == (parent == NULL));
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directory = g_malloc0(sizeof(*directory) -
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sizeof(directory->path) + pathlen + 1);
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directory->parent = parent;
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memcpy(directory->path, path, pathlen + 1);
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return directory;
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}
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void
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directory_free(struct directory *directory)
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{
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for (unsigned i = 0; i < directory->songs.nr; ++i)
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song_free(directory->songs.base[i]);
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for (unsigned i = 0; i < directory->children.nr; ++i)
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directory_free(directory->children.base[i]);
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dirvec_destroy(&directory->children);
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songvec_destroy(&directory->songs);
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g_free(directory);
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/* this resets last dir returned */
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/*directory_get_path(NULL); */
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}
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const char *
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directory_get_name(const struct directory *directory)
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{
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return g_basename(directory->path);
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}
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void
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directory_prune_empty(struct directory *directory)
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{
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int i;
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struct dirvec *dv = &directory->children;
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for (i = dv->nr; --i >= 0; ) {
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directory_prune_empty(dv->base[i]);
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if (directory_is_empty(dv->base[i]))
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dirvec_delete(dv, dv->base[i]);
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}
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if (!dv->nr)
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dirvec_destroy(dv);
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}
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struct directory *
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directory_get_directory(struct directory *directory, const char *name)
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{
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struct directory *cur = directory;
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struct directory *found = NULL;
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char *duplicated;
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char *locate;
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assert(name != NULL);
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if (isRootDirectory(name))
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return directory;
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duplicated = g_strdup(name);
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locate = strchr(duplicated, '/');
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while (1) {
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if (locate)
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*locate = '\0';
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if (!(found = directory_get_child(cur, duplicated)))
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break;
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assert(cur == found->parent);
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cur = found;
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if (!locate)
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break;
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*locate = '/';
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locate = strchr(locate + 1, '/');
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}
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g_free(duplicated);
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return found;
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}
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void
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directory_sort(struct directory *directory)
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{
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int i;
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struct dirvec *dv = &directory->children;
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dirvec_sort(dv);
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songvec_sort(&directory->songs);
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for (i = dv->nr; --i >= 0; )
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directory_sort(dv->base[i]);
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}
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int
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directory_walk(struct directory *directory,
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int (*forEachSong)(struct song *, void *),
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int (*forEachDir)(struct directory *, void *),
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void *data)
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{
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struct dirvec *dv = &directory->children;
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int err = 0;
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size_t j;
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if (forEachDir && (err = forEachDir(directory, data)) < 0)
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return err;
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if (forEachSong) {
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err = songvec_for_each(&directory->songs, forEachSong, data);
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if (err < 0)
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return err;
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}
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for (j = 0; err >= 0 && j < dv->nr; ++j)
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err = directory_walk(dv->base[j], forEachSong,
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forEachDir, data);
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return err;
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}
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