1a4a3e1f1f
Currently, there is no way to dynamically load decoder plugins, thus we don't need a dynamic list to manage them.
46 lines
1.5 KiB
C
46 lines
1.5 KiB
C
/* the Music Player Daemon (MPD)
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* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
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* This project's homepage is: http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef MPD_DECODER_LIST_H
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#define MPD_DECODER_LIST_H
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#include <stdio.h>
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struct decoder_plugin;
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/* interface for using plugins */
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const struct decoder_plugin *
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decoder_plugin_from_suffix(const char *suffix, unsigned int next);
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const struct decoder_plugin *
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decoder_plugin_from_mime_type(const char *mimeType, unsigned int next);
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const struct decoder_plugin *
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decoder_plugin_from_name(const char *name);
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void decoder_plugin_print_all_suffixes(FILE * fp);
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/* this is where we "load" all the "plugins" ;-) */
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void decoder_plugin_init_all(void);
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/* this is where we "unload" all the "plugins" */
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void decoder_plugin_deinit_all(void);
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#endif
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