109 lines
2.9 KiB
C
109 lines
2.9 KiB
C
/*
|
|
* Copyright (C) 2003-2010 The Music Player Daemon Project
|
|
* http://www.musicpd.org
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program; if not, write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
/*
|
|
* Maps directory and song objects to file system paths.
|
|
*/
|
|
|
|
#ifndef MPD_MAPPER_H
|
|
#define MPD_MAPPER_H
|
|
|
|
#include <stdbool.h>
|
|
|
|
#define PLAYLIST_FILE_SUFFIX ".m3u"
|
|
|
|
struct directory;
|
|
struct song;
|
|
|
|
void mapper_init(const char *_music_dir, const char *_playlist_dir);
|
|
|
|
void mapper_finish(void);
|
|
|
|
/**
|
|
* Returns true if a music directory was configured.
|
|
*/
|
|
bool
|
|
mapper_has_music_directory(void);
|
|
|
|
/**
|
|
* Determines the absolute file system path of a relative URI. This
|
|
* is basically done by converting the URI to the file system charset
|
|
* and prepending the music directory.
|
|
*/
|
|
char *
|
|
map_uri_fs(const char *uri);
|
|
|
|
/**
|
|
* Determines the file system path of a directory object.
|
|
*
|
|
* @param directory the directory object
|
|
* @return the path in file system encoding, or NULL if mapping failed
|
|
*/
|
|
char *
|
|
map_directory_fs(const struct directory *directory);
|
|
|
|
/**
|
|
* Determines the file system path of a directory's child (may be a
|
|
* sub directory or a song).
|
|
*
|
|
* @param directory the parent directory object
|
|
* @param name the child's name in UTF-8
|
|
* @return the path in file system encoding, or NULL if mapping failed
|
|
*/
|
|
char *
|
|
map_directory_child_fs(const struct directory *directory, const char *name);
|
|
|
|
/**
|
|
* Determines the file system path of a song. This must not be a
|
|
* remote song.
|
|
*
|
|
* @param song the song object
|
|
* @return the path in file system encoding, or NULL if mapping failed
|
|
*/
|
|
char *
|
|
map_song_fs(const struct song *song);
|
|
|
|
/**
|
|
* Maps a file system path (relative to the music directory or
|
|
* absolute) to a relative path in UTF-8 encoding.
|
|
*
|
|
* @param path_fs a path in file system encoding
|
|
* @return the relative path in UTF-8, or NULL if mapping failed
|
|
*/
|
|
char *
|
|
map_fs_to_utf8(const char *path_fs);
|
|
|
|
/**
|
|
* Returns the playlist directory.
|
|
*/
|
|
const char *
|
|
map_spl_path(void);
|
|
|
|
/**
|
|
* Maps a playlist name (without the ".m3u" suffix) to a file system
|
|
* path. The return value is allocated on the heap and must be freed
|
|
* with g_free().
|
|
*
|
|
* @return the path in file system encoding, or NULL if mapping failed
|
|
*/
|
|
char *
|
|
map_spl_utf8_to_fs(const char *name);
|
|
|
|
#endif
|