mpd/src/list.h
Max Kellermann 6fbdc721d9 fix -Wconst warnings
[ew: cleaned up the dirty union hack a bit]
Signed-off-by: Eric Wong <normalperson@yhbt.net>

git-svn-id: https://svn.musicpd.org/mpd/trunk@7180 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-02-05 10:17:33 +00:00

110 lines
3.6 KiB
C

/* the Music Player Daemon (MPD)
* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef LIST_H
#define LIST_H
#include "../config.h"
#include "os_compat.h"
/* used to make a list where free() will be used to free data in list */
#define DEFAULT_FREE_DATA_FUNC free
/* typedef for function to free data stored in the list nodes */
typedef void ListFreeDataFunc(void *);
typedef struct _ListNode {
/* used to identify node (ie. when using findInList) */
const char *key;
/* data store in node */
void *data;
/* next node in list */
struct _ListNode *nextNode;
/* previous node in list */
struct _ListNode *prevNode;
} ListNode;
typedef struct _List {
/* first node in list */
ListNode *firstNode;
/* last node in list */
ListNode *lastNode;
/* function used to free data stored in nodes of the list */
ListFreeDataFunc *freeDataFunc;
/* number of nodes */
long numberOfNodes;
/* array for searching when list is sorted */
ListNode **nodesArray;
/* sorted */
int sorted;
/* whether to strdup() key's on insertion */
int strdupKeys;
} List;
/* allocates memory for a new list and initializes it
* _freeDataFunc_ -> pointer to function used to free data, use
* DEFAULT_FREE_DATAFUNC to use free()
* returns pointer to new list if successful, NULL otherwise
*/
List *makeList(ListFreeDataFunc * freeDataFunc, int strdupKeys);
/* inserts a node into _list_ with _key_ and _data_
* _list_ -> list the data will be inserted in
* _key_ -> identifier for node/data to be inserted into list
* _data_ -> data to be inserted in list
* returns 1 if successful, 0 otherwise
*/
ListNode *insertInList(List * list, const char *key, void *data);
ListNode *insertInListBeforeNode(List * list, ListNode * beforeNode,
int pos, const char *key, void *data);
int insertInListWithoutKey(List * list, void *data);
/* deletes the first node in the list with the key _key_
* _list_ -> list the node will be deleted from
* _key_ -> key used to identify node to delete
* returns 1 if node is found and deleted, 0 otherwise
*/
int deleteFromList(List * list, const char *key);
void deleteNodeFromList(List * list, ListNode * node);
/* finds data in a list based on key
* _list_ -> list to search for _key_ in
* _key_ -> which node is being searched for
* _data_ -> a pointer to where data will be placed,
* _data_ memory should not by allocated or freed
* _data_ can be NULL
* returns 1 if successful, 0 otherwise
*/
int findInList(List * list, const char *key, void **data);
/* if _key_ is not found, *_node_ is assigned to the node before which
the info would be found */
int findNodeInList(List * list, const char *key, ListNode ** node, int *pos);
/* frees memory malloc'd for list and its nodes
* _list_ -> List to be free'd
*/
void freeList(void *list);
void sortList(List * list);
#endif