mpd/src/MusicChunk.hxx
Max Kellermann f97a9ce765 Revert "MusicChunk: pad MusicChunkInfo to a multiple of 8 bytes"
This reverts commit 2c3eeb7194.  This
workaround has been obsoleted by commits
bf26adf555 and
32380d1db0
2019-06-18 11:49:52 +02:00

152 lines
3.9 KiB
C++

/*
* Copyright 2003-2019 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_MUSIC_CHUNK_HXX
#define MPD_MUSIC_CHUNK_HXX
#include "MusicChunkPtr.hxx"
#include "Chrono.hxx"
#include "ReplayGainInfo.hxx"
#include "util/WritableBuffer.hxx"
#ifndef NDEBUG
#include "AudioFormat.hxx"
#endif
#include <memory>
#include <stdint.h>
#include <stddef.h>
static constexpr size_t CHUNK_SIZE = 4096;
struct AudioFormat;
struct Tag;
struct MusicChunk;
/**
* Meta information for #MusicChunk.
*/
struct MusicChunkInfo {
/** the next chunk in a linked list */
MusicChunkPtr next;
/**
* An optional chunk which should be mixed into this chunk.
* This is used for cross-fading.
*/
MusicChunkPtr other;
/**
* An optional tag associated with this chunk (and the
* following chunks); appears at song boundaries.
*/
std::unique_ptr<Tag> tag;
/**
* The current mix ratio for cross-fading: 1.0 means play 100%
* of this chunk, 0.0 means play 100% of the "other" chunk.
*/
float mix_ratio;
/** number of bytes stored in this chunk */
uint16_t length = 0;
/** current bit rate of the source file */
uint16_t bit_rate;
/** the time stamp within the song */
SignedSongTime time;
/**
* Replay gain information associated with this chunk.
* Only valid if the serial is not 0.
*/
ReplayGainInfo replay_gain_info;
/**
* A serial number for checking if replay gain info has
* changed since the last chunk. The magic value 0 indicates
* that there is no replay gain info available.
*/
unsigned replay_gain_serial;
#ifndef NDEBUG
AudioFormat audio_format;
#endif
MusicChunkInfo() noexcept;
~MusicChunkInfo() noexcept;
MusicChunkInfo(const MusicChunkInfo &) = delete;
MusicChunkInfo &operator=(const MusicChunkInfo &) = delete;
bool IsEmpty() const {
return length == 0 && tag == nullptr;
}
#ifndef NDEBUG
/**
* Checks if the audio format if the chunk is equal to the
* specified audio_format.
*/
gcc_pure
bool CheckFormat(AudioFormat audio_format) const noexcept;
#endif
};
/**
* A chunk of music data. Its format is defined by the
* MusicPipe::Push() caller.
*/
struct MusicChunk : MusicChunkInfo {
/** the data (probably PCM) */
uint8_t data[CHUNK_SIZE - sizeof(MusicChunkInfo)];
/**
* Prepares appending to the music chunk. Returns a buffer
* where you may write into. After you are finished, call
* Expand().
*
* @param af the audio format for the appended data;
* must stay the same for the life cycle of this chunk
* @param data_time the time within the song
* @param bit_rate the current bit rate of the source file
* @return a writable buffer, or nullptr if the chunk is full
*/
WritableBuffer<void> Write(AudioFormat af,
SongTime data_time,
uint16_t bit_rate) noexcept;
/**
* Increases the length of the chunk after the caller has written to
* the buffer returned by Write().
*
* @param af the audio format for the appended data; must
* stay the same for the life cycle of this chunk
* @param length the number of bytes which were appended
* @return true if the chunk is full
*/
bool Expand(AudioFormat af, size_t length) noexcept;
};
static_assert(sizeof(MusicChunk) == CHUNK_SIZE, "Wrong size");
#endif