// SPDX-License-Identifier: GPL-2.0-or-later // Copyright The Music Player Daemon Project #include "Client.hxx" #include "Config.hxx" #include "Domain.hxx" #include "List.hxx" #include "BackgroundCommand.hxx" #include "Partition.hxx" #include "Instance.hxx" #include "lib/fmt/SocketAddressFormatter.hxx" #include "net/PeerCredentials.hxx" #include "net/UniqueSocketDescriptor.hxx" #include "net/SocketAddress.hxx" #include "net/ToString.hxx" #include "util/SpanCast.hxx" #include "Log.hxx" #include "Version.h" #include #include using std::string_view_literals::operator""sv; static constexpr auto GREETING = "OK MPD " PROTOCOL_VERSION "\n"sv; Client::Client(EventLoop &_loop, Partition &_partition, UniqueSocketDescriptor _fd, int _uid, unsigned _permission, std::string &&_name) noexcept :FullyBufferedSocket(_fd.Release(), _loop, 16384, client_max_output_buffer_size), name(std::move(_name)), timeout_event(_loop, BIND_THIS_METHOD(OnTimeout)), partition(&_partition), permission(_permission), uid(_uid), last_album_art(_loop) { FmtInfo(client_domain, "[{}] client connected", name); timeout_event.Schedule(client_timeout); } [[gnu::pure]] static std::string MakeClientName(SocketAddress address, const SocketPeerCredentials &cred) noexcept { if (cred.IsDefined()) { if (cred.GetPid() > 0) return fmt::format("pid={} uid={}", cred.GetPid(), cred.GetUid()); return fmt::format("uid={}", cred.GetUid()); } return ToString(address); } void client_new(EventLoop &loop, Partition &partition, UniqueSocketDescriptor fd, SocketAddress remote_address, SocketPeerCredentials cred, unsigned permission) noexcept { assert(fd.IsDefined()); ClientList &client_list = *partition.instance.client_list; if (client_list.IsFull()) { LogWarning(client_domain, "Max connections reached"); return; } (void)fd.WriteNoWait(AsBytes(GREETING)); const int uid = cred.IsDefined() ? static_cast(cred.GetUid()) : -1; auto *client = new Client(loop, partition, std::move(fd), uid, permission, MakeClientName(remote_address, cred)); client_list.Add(*client); partition.clients.push_back(*client); } void Client::Close() noexcept { partition->instance.client_list->Remove(*this); partition->clients.erase(partition->clients.iterator_to(*this)); if (FullyBufferedSocket::IsDefined()) FullyBufferedSocket::Close(); FmtInfo(client_domain, "[{}] disconnected", name); delete this; }