// SPDX-License-Identifier: GPL-2.0-or-later // Copyright The Music Player Daemon Project #include "MusicChunk.hxx" #include "pcm/AudioFormat.hxx" #include "tag/Tag.hxx" #include MusicChunkInfo::MusicChunkInfo() noexcept = default; MusicChunkInfo::~MusicChunkInfo() noexcept = default; #ifndef NDEBUG bool MusicChunkInfo::CheckFormat(const AudioFormat other_format) const noexcept { assert(other_format.IsValid()); return length == 0 || audio_format == other_format; } #endif std::span MusicChunk::Write(const AudioFormat af, SongTime data_time, uint16_t _bit_rate) noexcept { assert(CheckFormat(af)); assert(length == 0 || audio_format.IsValid()); if (length == 0) { /* if the chunk is empty, nobody has set bitRate and time yet */ bit_rate = _bit_rate; time = data_time; #ifndef NDEBUG audio_format = af; #endif } const size_t frame_size = af.GetFrameSize(); size_t num_frames = (sizeof(data) - length) / frame_size; return { data + length, num_frames * frame_size }; } bool MusicChunk::Expand(const AudioFormat af, size_t _length) noexcept { const size_t frame_size = af.GetFrameSize(); assert(length + _length <= sizeof(data)); assert(audio_format == af); length += _length; return length + frame_size > sizeof(data); }