// SPDX-License-Identifier: GPL-2.0-or-later // Copyright The Music Player Daemon Project #ifndef PCM_CONVERT_HXX #define PCM_CONVERT_HXX #include "FormatConverter.hxx" #include "ChannelsConverter.hxx" #include "GlueResampler.hxx" #include "AudioFormat.hxx" #include "config.h" #ifdef ENABLE_DSD #include "PcmDsd.hxx" #endif #include #include struct ConfigData; /** * This object is statically allocated (within another struct), and * holds buffer allocations and the state for all kinds of PCM * conversions. */ class PcmConvert { #ifdef ENABLE_DSD PcmDsd dsd; #endif GluePcmResampler resampler; PcmFormatConverter format_converter; PcmChannelsConverter channels_converter; const AudioFormat src_format; bool enable_resampler, enable_format, enable_channels; #ifdef ENABLE_DSD bool dsd2pcm_float; #endif public: /** * Throws on error. */ PcmConvert(AudioFormat _src_format, AudioFormat _dest_format); ~PcmConvert() noexcept; /** * Reset the filter's state, e.g. drop/flush buffers. */ void Reset() noexcept; /** * Converts PCM data between two audio formats. * * Throws std::runtime_error on error. * * @param src the source PCM buffer * @return the destination buffer */ std::span Convert(std::span src); /** * Flush pending data and return it. This should be called * repepatedly until it returns nullptr. */ std::span Flush(); }; void pcm_convert_global_init(const ConfigData &config); #endif