// SPDX-License-Identifier: GPL-2.0-or-later // Copyright The Music Player Daemon Project #pragma once #include "InputStream.hxx" #include "BufferingInputStream.hxx" #include /** * A "huge" buffer which remembers the (partial) contents of an * #InputStream. This works only if the #InputStream is a "file", not * a "stream"; see IsEligible() for details. */ class BufferedInputStream final : public InputStream, BufferingInputStream { // TODO: make configurable static constexpr offset_type MAX_SIZE = 128 * 1024 * 1024; public: BufferedInputStream(InputStreamPtr _input); /** * Check whether the given #InputStream can be used as input * for this class. */ static bool IsEligible(const InputStream &input) noexcept { assert(input.IsReady()); return input.IsSeekable() && input.KnownSize() && input.GetSize() > 0 && input.GetSize() <= MAX_SIZE; } /* virtual methods from class InputStream */ void Check() override; /* we don't need to implement Update() because all attributes have been copied already in our constructor */ //void Update() noexcept; void Seek(std::unique_lock &lock, offset_type offset) override; bool IsEOF() const noexcept override; /* we don't support tags */ // std::unique_ptr ReadTag() override; bool IsAvailable() const noexcept override; size_t Read(std::unique_lock &lock, std::span dest) override; private: /* virtual methods from class BufferingInputStream */ void OnBufferAvailable() noexcept override { InvokeOnAvailable(); } };