/* * Copyright 2003-2016 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPD_FULLY_BUFFERED_SOCKET_HXX #define MPD_FULLY_BUFFERED_SOCKET_HXX #include "check.h" #include "BufferedSocket.hxx" #include "IdleMonitor.hxx" #include "util/PeakBuffer.hxx" /** * A #BufferedSocket specialization that adds an output buffer. */ class FullyBufferedSocket : protected BufferedSocket, private IdleMonitor { PeakBuffer output; public: FullyBufferedSocket(int _fd, EventLoop &_loop, size_t normal_size, size_t peak_size=0) :BufferedSocket(_fd, _loop), IdleMonitor(_loop), output(normal_size, peak_size) { } using BufferedSocket::IsDefined; void Close() { IdleMonitor::Cancel(); BufferedSocket::Close(); } private: ssize_t DirectWrite(const void *data, size_t length); protected: /** * Send data from the output buffer to the socket. * * @return false if the socket has been closed */ bool Flush(); /** * @return false if the socket has been closed */ bool Write(const void *data, size_t length); virtual bool OnSocketReady(unsigned flags) override; virtual void OnIdle() override; }; #endif