/* * Copyright 2003-2016 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ /* * Glue functions for controlling the audio outputs over the MPD * protocol. These functions perform extra validation on all * parameters, because they might be from an untrusted source. * */ #include "config.h" #include "OutputCommand.hxx" #include "MultipleOutputs.hxx" #include "Internal.hxx" #include "player/Control.hxx" #include "mixer/MixerControl.hxx" #include "mixer/Volume.hxx" #include "Idle.hxx" extern unsigned audio_output_state_version; bool audio_output_enable_index(MultipleOutputs &outputs, unsigned idx) { if (idx >= outputs.Size()) return false; AudioOutput &ao = outputs.Get(idx); if (ao.enabled) return true; ao.enabled = true; idle_add(IDLE_OUTPUT); if (ao.mixer != nullptr) { InvalidateHardwareVolume(); idle_add(IDLE_MIXER); } ao.player_control->LockUpdateAudio(); ++audio_output_state_version; return true; } bool audio_output_disable_index(MultipleOutputs &outputs, unsigned idx) { if (idx >= outputs.Size()) return false; AudioOutput &ao = outputs.Get(idx); if (!ao.enabled) return true; ao.enabled = false; idle_add(IDLE_OUTPUT); Mixer *mixer = ao.mixer; if (mixer != nullptr) { mixer_close(mixer); InvalidateHardwareVolume(); idle_add(IDLE_MIXER); } ao.player_control->LockUpdateAudio(); ++audio_output_state_version; return true; } bool audio_output_toggle_index(MultipleOutputs &outputs, unsigned idx) { if (idx >= outputs.Size()) return false; AudioOutput &ao = outputs.Get(idx); const bool enabled = ao.enabled = !ao.enabled; idle_add(IDLE_OUTPUT); if (!enabled) { Mixer *mixer = ao.mixer; if (mixer != nullptr) { mixer_close(mixer); InvalidateHardwareVolume(); idle_add(IDLE_MIXER); } } ao.player_control->LockUpdateAudio(); ++audio_output_state_version; return true; }