// SPDX-License-Identifier: GPL-2.0-or-later // Copyright The Music Player Daemon Project #include "Print.hxx" #include "Queue.hxx" #include "Selection.hxx" #include "song/Filter.hxx" #include "SongPrint.hxx" #include "song/DetachedSong.hxx" #include "song/LightSong.hxx" #include "tag/Sort.hxx" #include "client/Response.hxx" #include "PlaylistError.hxx" #include #include /** * Send detailed information about a range of songs in the queue to a * client. * * @param client the client which has requested information * @param start the index of the first song (including) * @param end the index of the last song (excluding) */ static void queue_print_song_info(Response &r, const Queue &queue, unsigned position) { song_print_info(r, queue.Get(position)); r.Fmt(FMT_STRING("Pos: {}\nId: {}\n"), position, queue.PositionToId(position)); uint8_t priority = queue.GetPriorityAtPosition(position); if (priority != 0) r.Fmt(FMT_STRING("Prio: {}\n"), priority); } void queue_print_info(Response &r, const Queue &queue, unsigned start, unsigned end) { assert(start <= end); assert(end <= queue.GetLength()); for (unsigned i = start; i < end; ++i) queue_print_song_info(r, queue, i); } void queue_print_uris(Response &r, const Queue &queue, unsigned start, unsigned end) { assert(start <= end); assert(end <= queue.GetLength()); for (unsigned i = start; i < end; ++i) { r.Fmt(FMT_STRING("{}:"), i); song_print_uri(r, queue.Get(i)); } } void queue_print_changes_info(Response &r, const Queue &queue, uint32_t version, unsigned start, unsigned end) { assert(start <= end); assert(end <= queue.GetLength()); for (unsigned i = start; i < end; i++) if (queue.IsNewerAtPosition(i, version)) queue_print_song_info(r, queue, i); } void queue_print_changes_position(Response &r, const Queue &queue, uint32_t version, unsigned start, unsigned end) { assert(start <= end); assert(end <= queue.GetLength()); for (unsigned i = start; i < end; i++) if (queue.IsNewerAtPosition(i, version)) r.Fmt(FMT_STRING("cpos: {}\nId: {}\n"), i, queue.PositionToId(i)); } [[gnu::pure]] static std::vector CollectQueue(const Queue &queue, const QueueSelection &selection) noexcept { std::vector v; for (unsigned i = 0; i < queue.GetLength(); i++) if (selection.MatchPosition(queue, i)) v.emplace_back(i); return v; } static void PrintSortedQueue(Response &r, const Queue &queue, const QueueSelection &selection) { /* collect all matching songs */ auto v = CollectQueue(queue, selection); auto window = selection.window; if (!window.CheckClip(v.size())) throw PlaylistError::BadRange(); /* sort them */ const auto sort = selection.sort; const auto descending = selection.descending; if (sort == TagType(SORT_TAG_LAST_MODIFIED)) std::stable_sort(v.begin(), v.end(), [&queue, descending](unsigned a_pos, unsigned b_pos){ if (descending) std::swap(a_pos, b_pos); const auto &a = queue.Get(a_pos); const auto &b = queue.Get(b_pos); return a.GetLastModified() < b.GetLastModified(); }); else if (sort == TagType(SORT_TAG_ADDED)) std::stable_sort(v.begin(), v.end(), [&queue, descending](unsigned a_pos, unsigned b_pos){ if (descending) std::swap(a_pos, b_pos); const auto &a = queue.Get(a_pos); const auto &b = queue.Get(b_pos); return a.GetAdded() < b.GetAdded(); }); else if (sort == TagType(SORT_TAG_PRIO)) std::stable_sort(v.begin(), v.end(), [&queue, descending](unsigned a_pos, unsigned b_pos){ if (descending) std::swap(a_pos, b_pos); return queue.GetPriorityAtPosition(a_pos) < queue.GetPriorityAtPosition(b_pos); }); else std::stable_sort(v.begin(), v.end(), [&queue, sort, descending](unsigned a_pos, unsigned b_pos){ const auto &a = queue.Get(a_pos); const auto &b = queue.Get(b_pos); return CompareTags(sort, descending, a.GetTag(), b.GetTag()); }); for (unsigned i = window.start; i < window.end; ++i) queue_print_song_info(r, queue, v[i]); } void PrintQueue(Response &r, const Queue &queue, const QueueSelection &selection) { if (selection.sort != TAG_NUM_OF_ITEM_TYPES) { PrintSortedQueue(r, queue, selection); return; } auto window = selection.window; if (!window.CheckClip(queue.GetLength())) throw PlaylistError::BadRange(); if (selection.window.IsEmpty()) return; unsigned skip = window.start; unsigned n = window.Count(); for (unsigned i = 0; i < queue.GetLength(); i++) { if (!selection.MatchPosition(queue, i)) continue; if (skip > 0) { --skip; continue; } queue_print_song_info(r, queue, i); if (--n == 0) break; } }