// SPDX-License-Identifier: GPL-2.0-or-later // Copyright The Music Player Daemon Project #include "Thread.hxx" #include "system/Error.hxx" #ifdef ANDROID #include "java/Global.hxx" #endif #ifdef _WIN32 #include // for WaitForSingleObject() #include // for HWND (needed by winbase.h) #include // for INFINITE #endif void Thread::Start() { assert(!IsDefined()); #ifdef _WIN32 handle = ::CreateThread(nullptr, 0, ThreadProc, this, 0, &id); if (handle == nullptr) throw MakeLastError("Failed to create thread"); #else int e = pthread_create(&handle, nullptr, ThreadProc, this); if (e != 0) throw MakeErrno(e, "Failed to create thread"); #endif } void Thread::Join() noexcept { assert(IsDefined()); assert(!IsInside()); #ifdef _WIN32 ::WaitForSingleObject(handle, INFINITE); ::CloseHandle(handle); handle = nullptr; #else pthread_join(handle, nullptr); handle = pthread_t(); #endif } inline void Thread::Run() noexcept { f(); #ifdef ANDROID Java::DetachCurrentThread(); #endif } #ifdef _WIN32 DWORD WINAPI Thread::ThreadProc(LPVOID ctx) noexcept { Thread &thread = *(Thread *)ctx; thread.Run(); return 0; } #else void * Thread::ThreadProc(void *ctx) noexcept { Thread &thread = *(Thread *)ctx; #ifndef NDEBUG thread.inside_handle = pthread_self(); #endif thread.Run(); return nullptr; } #endif