/* * Copyright (C) 2003-2014 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "DecoderBuffer.hxx" #include "DecoderAPI.hxx" #include "util/ConstBuffer.hxx" #include "util/DynamicFifoBuffer.hxx" #include struct DecoderBuffer { Decoder *decoder; InputStream *is; DynamicFifoBuffer buffer; DecoderBuffer(Decoder *_decoder, InputStream &_is, size_t _size) :decoder(_decoder), is(&_is), buffer(_size) {} }; DecoderBuffer * decoder_buffer_new(Decoder *decoder, InputStream &is, size_t size) { assert(size > 0); return new DecoderBuffer(decoder, is, size); } void decoder_buffer_free(DecoderBuffer *buffer) { assert(buffer != nullptr); delete buffer; } const InputStream & decoder_buffer_get_stream(const DecoderBuffer *buffer) { return *buffer->is; } void decoder_buffer_clear(DecoderBuffer *buffer) { buffer->buffer.Clear(); } bool decoder_buffer_fill(DecoderBuffer *buffer) { auto w = buffer->buffer.Write(); if (w.IsEmpty()) /* buffer is full */ return false; size_t nbytes = decoder_read(buffer->decoder, *buffer->is, w.data, w.size); if (nbytes == 0) /* end of file, I/O error or decoder command received */ return false; buffer->buffer.Append(nbytes); return true; } size_t decoder_buffer_available(const DecoderBuffer *buffer) { return buffer->buffer.GetAvailable(); } ConstBuffer decoder_buffer_read(const DecoderBuffer *buffer) { auto r = buffer->buffer.Read(); return { r.data, r.size }; } ConstBuffer decoder_buffer_need(DecoderBuffer *buffer, size_t min_size) { while (true) { const auto r = decoder_buffer_read(buffer); if (r.size >= min_size) return r; if (!decoder_buffer_fill(buffer)) return nullptr; } } void decoder_buffer_consume(DecoderBuffer *buffer, size_t nbytes) { buffer->buffer.Consume(nbytes); } bool decoder_buffer_skip(DecoderBuffer *buffer, size_t nbytes) { const auto r = buffer->buffer.Read(); if (r.size >= nbytes) { buffer->buffer.Consume(nbytes); return true; } buffer->buffer.Clear(); nbytes -= r.size; return decoder_skip(buffer->decoder, *buffer->is, nbytes); }