// SPDX-License-Identifier: GPL-2.0-or-later // Copyright The Music Player Daemon Project #include "Client.hxx" #include "Config.hxx" #include "Domain.hxx" #include "List.hxx" #include "BackgroundCommand.hxx" #include "Partition.hxx" #include "Instance.hxx" #include "lib/fmt/SocketAddressFormatter.hxx" #include "net/UniqueSocketDescriptor.hxx" #include "net/SocketAddress.hxx" #include "util/SpanCast.hxx" #include "Log.hxx" #include "Version.h" #include using std::string_view_literals::operator""sv; static constexpr auto GREETING = "OK MPD " PROTOCOL_VERSION "\n"sv; Client::Client(EventLoop &_loop, Partition &_partition, UniqueSocketDescriptor _fd, int _uid, unsigned _permission, int _num) noexcept :FullyBufferedSocket(_fd.Release(), _loop, 16384, client_max_output_buffer_size), timeout_event(_loop, BIND_THIS_METHOD(OnTimeout)), partition(&_partition), permission(_permission), uid(_uid), num(_num), last_album_art(_loop) { timeout_event.Schedule(client_timeout); } void client_new(EventLoop &loop, Partition &partition, UniqueSocketDescriptor fd, SocketAddress remote_address, int uid, unsigned permission) noexcept { static unsigned int next_client_num; assert(fd.IsDefined()); ClientList &client_list = *partition.instance.client_list; if (client_list.IsFull()) { LogWarning(client_domain, "Max connections reached"); return; } (void)fd.WriteNoWait(AsBytes(GREETING)); const unsigned num = next_client_num++; auto *client = new Client(loop, partition, std::move(fd), uid, permission, num); client_list.Add(*client); partition.clients.push_back(*client); FmtInfo(client_domain, "[{}] opened from {}", num, remote_address); } void Client::Close() noexcept { partition->instance.client_list->Remove(*this); partition->clients.erase(partition->clients.iterator_to(*this)); if (FullyBufferedSocket::IsDefined()) FullyBufferedSocket::Close(); FmtInfo(client_domain, "[{}] closed", num); delete this; }