/* * Copyright 2003-2022 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPD_BUFFERED_SOCKET_HXX #define MPD_BUFFERED_SOCKET_HXX #include "SocketEvent.hxx" #include "util/StaticFifoBuffer.hxx" #include #include #include #include class EventLoop; /** * A #SocketEvent specialization that adds an input buffer. */ class BufferedSocket { StaticFifoBuffer input; protected: SocketEvent event; public: using ssize_t = std::make_signed::type; BufferedSocket(SocketDescriptor _fd, EventLoop &_loop) noexcept :event(_loop, BIND_THIS_METHOD(OnSocketReady), _fd) { event.ScheduleRead(); } auto &GetEventLoop() const noexcept { return event.GetEventLoop(); } bool IsDefined() const noexcept { return event.IsDefined(); } auto GetSocket() const noexcept { return event.GetSocket(); } void Close() noexcept { event.Close(); } private: /** * @return the number of bytes read from the socket, 0 if the * socket isn't ready for reading, -1 on error (the socket has * been closed and probably destructed) */ ssize_t DirectRead(void *data, size_t length) noexcept; /** * Receive data from the socket to the input buffer. * * @return false if the socket has been closed */ bool ReadToBuffer() noexcept; protected: /** * @return false if the socket has been closed */ bool ResumeInput() noexcept; /** * Mark a portion of the input buffer "consumed". Only * allowed to be called from OnSocketInput(). This method * does not invalidate the pointer passed to OnSocketInput() * yet. */ void ConsumeInput(size_t nbytes) noexcept { assert(IsDefined()); input.Consume(nbytes); } enum class InputResult { /** * The method was successful, and it is ready to * read more data. */ MORE, /** * The method does not want to get more data for now. * It will call ResumeInput() when it's ready for * more. */ PAUSE, /** * The method wants to be called again immediately, if * there's more data in the buffer. */ AGAIN, /** * The method has closed the socket. */ CLOSED, }; /** * Data has been received on the socket. * * @param data a pointer to the beginning of the buffer; the * buffer may be modified by the method while it processes the * data */ virtual InputResult OnSocketInput(void *data, size_t length) noexcept = 0; virtual void OnSocketError(std::exception_ptr ep) noexcept = 0; virtual void OnSocketClosed() noexcept = 0; virtual void OnSocketReady(unsigned flags) noexcept; }; #endif