/* * Copyright 2003-2022 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "PlaylistPrint.hxx" #include "PlaylistFile.hxx" #include "PlaylistError.hxx" #include "queue/Playlist.hxx" #include "queue/Print.hxx" #include "protocol/RangeArg.hxx" #define SONG_FILE "file: " #define SONG_TIME "Time: " void playlist_print_uris(Response &r, const playlist &playlist) { const Queue &queue = playlist.queue; queue_print_uris(r, queue, 0, queue.GetLength()); } void playlist_print_info(Response &r, const playlist &playlist, RangeArg range) { const Queue &queue = playlist.queue; if (!range.CheckClip(queue.GetLength())) throw PlaylistError::BadRange(); if (range.IsEmpty()) return; queue_print_info(r, queue, range.start, range.end); } void playlist_print_id(Response &r, const playlist &playlist, unsigned id) { int position; position = playlist.queue.IdToPosition(id); if (position < 0) /* no such song */ throw PlaylistError::NoSuchSong(); playlist_print_info(r, playlist, {unsigned(position), position + 1U}); } bool playlist_print_current(Response &r, const playlist &playlist) { int current_position = playlist.GetCurrentPosition(); if (current_position < 0) return false; queue_print_info(r, playlist.queue, current_position, current_position + 1); return true; } void playlist_print_find(Response &r, const playlist &playlist, const QueueSelection &selection) { PrintQueue(r, playlist.queue, selection); } void playlist_print_changes_info(Response &r, const playlist &playlist, uint32_t version, RangeArg range) { const Queue &queue = playlist.queue; range.ClipRelaxed(queue.GetLength()); queue_print_changes_info(r, queue, version, range.start, range.end); } void playlist_print_changes_position(Response &r, const playlist &playlist, uint32_t version, RangeArg range) { const Queue &queue = playlist.queue; range.ClipRelaxed(queue.GetLength()); queue_print_changes_position(r, playlist.queue, version, range.start, range.end); }