// SPDX-License-Identifier: GPL-2.0-or-later // Copyright The Music Player Daemon Project #include "RiffId3.hxx" #include "RiffFormat.hxx" #include "input/InputStream.hxx" #include "util/ByteOrder.hxx" #include #include #include size_t riff_seek_id3(InputStream &is, std::unique_lock &lock) { /* seek to the beginning and read the RIFF header */ is.Rewind(lock); RiffFileHeader header; is.ReadFull(lock, &header, sizeof(header)); if (memcmp(header.id, "RIFF", 4) != 0 || (is.KnownSize() && FromLE32(header.size) > is.GetSize())) throw std::runtime_error("Not a RIFF file"); while (true) { /* read the chunk header */ RiffChunkHeader chunk; is.ReadFull(lock, &chunk, sizeof(chunk)); size_t size = FromLE32(chunk.size); if (size > size_t(std::numeric_limits::max())) /* too dangerous, bail out: possible integer underflow when casting to off_t */ throw std::runtime_error("RIFF chunk is too large"); if (memcmp(chunk.id, "id3 ", 4) == 0 || memcmp(chunk.id, "ID3 ", 4) == 0) /* found it! */ return size; if (size % 2 != 0) /* pad byte */ ++size; is.Skip(lock, size); } }