/* * Copyright 2003-2016 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPD_PCM_VOLUME_HXX #define MPD_PCM_VOLUME_HXX #include "AudioFormat.hxx" #include "PcmBuffer.hxx" #include "PcmDither.hxx" #ifndef NDEBUG #include #endif class Error; template struct ConstBuffer; /** * Number of fractional bits for a fixed-point volume value. */ static constexpr unsigned PCM_VOLUME_BITS = 10; /** * This value means "100% volume". */ static constexpr unsigned PCM_VOLUME_1 = 1024; static constexpr int PCM_VOLUME_1S = PCM_VOLUME_1; /** * Converts a float value (0.0 = silence, 1.0 = 100% volume) to an * integer volume value (1000 = 100%). */ static inline int pcm_float_to_volume(float volume) { return volume * PCM_VOLUME_1 + 0.5; } static inline float pcm_volume_to_float(int volume) { return (float)volume / (float)PCM_VOLUME_1; } /** * A class that converts samples from one format to another. */ class PcmVolume { SampleFormat format; unsigned volume; PcmBuffer buffer; PcmDither dither; public: PcmVolume() :volume(PCM_VOLUME_1) { #ifndef NDEBUG format = SampleFormat::UNDEFINED; #endif } #ifndef NDEBUG ~PcmVolume() { assert(format == SampleFormat::UNDEFINED); } #endif unsigned GetVolume() const { return volume; } /** * @param _volume the volume level in the range * [0..#PCM_VOLUME_1]; may be bigger than #PCM_VOLUME_1, but * then it will most likely clip a lot */ void SetVolume(unsigned _volume) { volume = _volume; } /** * Opens the object, prepare for Apply(). * * @param format the sample format * @param error location to store the error * @return true on success */ bool Open(SampleFormat format, Error &error); /** * Closes the object. After that, you may call Open() again. */ void Close() { #ifndef NDEBUG assert(format != SampleFormat::UNDEFINED); format = SampleFormat::UNDEFINED; #endif } /** * Apply the volume level. */ gcc_pure ConstBuffer Apply(ConstBuffer src); }; #endif