/* * Copyright (C) 2003-2013 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "ConfigPath.hxx" #include "fs/Path.hxx" #include "util/Error.hxx" #include "ConfigGlobal.hxx" #include #include #include #ifndef WIN32 #include /** * Determine a given user's home directory. */ static const char * GetHome(const char *user, Error &error) { passwd *pw = getpwnam(user); if (pw == nullptr) { error.Format(path_domain, "no such user: %s", user); return nullptr; } return pw->pw_dir; } /** * Determine the current user's home directory. */ static const char * GetHome(Error &error) { const char *home = g_get_home_dir(); if (home == nullptr) error.Set(path_domain, "problems getting home for current user"); return home; } /** * Determine the configured user's home directory. */ static const char * GetConfiguredHome(Error &error) { const char *user = config_get_string(CONF_USER, nullptr); return user != nullptr ? GetHome(user, error) : GetHome(error); } #endif Path ParsePath(const char *path, Error &error) { assert(path != nullptr); Path path2 = Path::FromUTF8(path, error); if (path2.IsNull()) return Path::Null(); #ifndef WIN32 if (!g_path_is_absolute(path) && path[0] != '~') { error.Format(path_domain, "not an absolute path: %s", path); return Path::Null(); } else if (path[0] == '~') { const char *home; if (path[1] == '/' || path[1] == '\0') { home = GetConfiguredHome(error); ++path; } else { ++path; const char *slash = strchr(path, '/'); char *user = slash != nullptr ? g_strndup(path, slash - path) : g_strdup(path); home = GetHome(user, error); g_free(user); path = slash; } if (home == nullptr) return Path::Null(); return Path::Build(home, path2); } else { #endif return path2; #ifndef WIN32 } #endif }