// SPDX-License-Identifier: GPL-2.0-or-later // Copyright The Music Player Daemon Project #pragma once #include "SocketEvent.hxx" #include "util/StaticFifoBuffer.hxx" #include #include #include #include #include class EventLoop; /** * A #SocketEvent specialization that adds an input buffer. */ class BufferedSocket { StaticFifoBuffer input; protected: SocketEvent event; public: using ssize_t = std::make_signed::type; BufferedSocket(SocketDescriptor _fd, EventLoop &_loop) noexcept :event(_loop, BIND_THIS_METHOD(OnSocketReady), _fd) { event.ScheduleRead(); } auto &GetEventLoop() const noexcept { return event.GetEventLoop(); } bool IsDefined() const noexcept { return event.IsDefined(); } auto GetSocket() const noexcept { return event.GetSocket(); } void Close() noexcept { event.Close(); } private: /** * @return the number of bytes read from the socket, 0 if the * socket isn't ready for reading, -1 on error (the socket has * been closed and probably destructed) */ ssize_t DirectRead(std::span dest) noexcept; /** * Receive data from the socket to the input buffer. * * @return false if the socket has been closed */ bool ReadToBuffer() noexcept; protected: /** * @return false if the socket has been closed */ bool ResumeInput() noexcept; /** * Mark a portion of the input buffer "consumed". Only * allowed to be called from OnSocketInput(). This method * does not invalidate the pointer passed to OnSocketInput() * yet. */ void ConsumeInput(size_t nbytes) noexcept { assert(IsDefined()); input.Consume(nbytes); } enum class InputResult { /** * The method was successful, and it is ready to * read more data. */ MORE, /** * The method does not want to get more data for now. * It will call ResumeInput() when it's ready for * more. */ PAUSE, /** * The method wants to be called again immediately, if * there's more data in the buffer. */ AGAIN, /** * The method has closed the socket. */ CLOSED, }; /** * Data has been received on the socket. * * @param data a pointer to the beginning of the buffer; the * buffer may be modified by the method while it processes the * data */ virtual InputResult OnSocketInput(void *data, size_t length) noexcept = 0; virtual void OnSocketError(std::exception_ptr ep) noexcept = 0; virtual void OnSocketClosed() noexcept = 0; virtual void OnSocketReady(unsigned flags) noexcept; };