// SPDX-License-Identifier: GPL-2.0-or-later // Copyright The Music Player Daemon Project #ifndef MPD_PIPE_H #define MPD_PIPE_H #include "MusicChunkPtr.hxx" #include "thread/Mutex.hxx" #ifndef NDEBUG #include "pcm/AudioFormat.hxx" #endif /** * A queue of #MusicChunk objects. One party appends chunks at the * tail, and the other consumes them from the head. */ class MusicPipe { /** the first chunk */ MusicChunkPtr head; /** a pointer to the tail of the chunk */ MusicChunkPtr *tail_r = &head; /** the current number of chunks */ unsigned size = 0; /** a mutex which protects #head and #tail_r */ mutable Mutex mutex; #ifndef NDEBUG AudioFormat audio_format = AudioFormat::Undefined(); #endif public: ~MusicPipe() noexcept { Clear(); } #ifndef NDEBUG /** * Checks if the audio format if the chunk is equal to the specified * audio_format. */ [[gnu::pure]] bool CheckFormat(AudioFormat other) const noexcept { return !audio_format.IsDefined() || audio_format == other; } /** * Checks if the specified chunk is enqueued in the music pipe. */ [[gnu::pure]] bool Contains(const MusicChunk *chunk) const noexcept; #endif /** * Returns the first #MusicChunk from the pipe. Returns * nullptr if the pipe is empty. */ [[gnu::pure]] const MusicChunk *Peek() const noexcept { const std::scoped_lock protect(mutex); return head.get(); } /** * Removes the first chunk from the head, and returns it. */ MusicChunkPtr Shift() noexcept; /** * Clears the whole pipe and returns the chunks to the buffer. */ void Clear() noexcept; /** * Pushes a chunk to the tail of the pipe. */ void Push(MusicChunkPtr chunk) noexcept; /** * Returns the number of chunks currently in this pipe. */ [[gnu::pure]] unsigned GetSize() const noexcept { const std::scoped_lock protect(mutex); return size; } [[gnu::pure]] bool IsEmpty() const noexcept { return GetSize() == 0; } }; #endif