/* * Copyright 2003-2017 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" /* must be first for large file support */ #include "Walk.hxx" #include "UpdateDomain.hxx" #include "db/DatabaseLock.hxx" #include "db/plugins/simple/Directory.hxx" #include "db/plugins/simple/Song.hxx" #include "storage/StorageInterface.hxx" #include "fs/AllocatedPath.hxx" #include "storage/FileInfo.hxx" #include "archive/ArchiveList.hxx" #include "archive/ArchivePlugin.hxx" #include "archive/ArchiveFile.hxx" #include "archive/ArchiveVisitor.hxx" #include "util/StringCompare.hxx" #include "Log.hxx" #include #include #include static Directory * LockFindChild(Directory &directory, const char *name) { const ScopeDatabaseLock protect; return directory.FindChild(name); } static Directory * LockMakeChild(Directory &directory, const char *name) { const ScopeDatabaseLock protect; return directory.MakeChild(name); } static Song * LockFindSong(Directory &directory, const char *name) { const ScopeDatabaseLock protect; return directory.FindSong(name); } void UpdateWalk::UpdateArchiveTree(ArchiveFile &archive, Directory &directory, const char *name) { const char *tmp = strchr(name, '/'); if (tmp) { const std::string child_name(name, tmp); //add dir is not there already Directory *subdir = LockMakeChild(directory, child_name.c_str()); subdir->device = DEVICE_INARCHIVE; //create directories first UpdateArchiveTree(archive, *subdir, tmp + 1); } else { if (StringIsEmpty(name)) { LogWarning(update_domain, "archive returned directory only"); return; } //add file Song *song = LockFindSong(directory, name); if (song == nullptr) { song = Song::LoadFromArchive(archive, name, directory); if (song != nullptr) { { const ScopeDatabaseLock protect; directory.AddSong(song); } modified = true; FormatDefault(update_domain, "added %s/%s", directory.GetPath(), name); } } else { if (!song->UpdateFileInArchive(archive)) { FormatDebug(update_domain, "deleting unrecognized file %s/%s", directory.GetPath(), name); editor.LockDeleteSong(directory, song); } } } } class UpdateArchiveVisitor final : public ArchiveVisitor { UpdateWalk &walk; ArchiveFile &archive; Directory *directory; public: UpdateArchiveVisitor(UpdateWalk &_walk, ArchiveFile &_archive, Directory *_directory) :walk(_walk), archive(_archive), directory(_directory) {} virtual void VisitArchiveEntry(const char *path_utf8) override { FormatDebug(update_domain, "adding archive file: %s", path_utf8); walk.UpdateArchiveTree(archive, *directory, path_utf8); } }; /** * Updates the file listing from an archive file. * * @param parent the parent directory the archive file resides in * @param name the UTF-8 encoded base name of the archive file * @param st stat() information on the archive file * @param plugin the archive plugin which fits this archive type */ void UpdateWalk::UpdateArchiveFile(Directory &parent, const char *name, const StorageFileInfo &info, const ArchivePlugin &plugin) { Directory *directory = LockFindChild(parent, name); if (directory != nullptr && directory->mtime == info.mtime && !walk_discard) /* MPD has already scanned the archive, and it hasn't changed since - don't consider updating it */ return; const auto path_fs = storage.MapChildFS(parent.GetPath(), name); if (path_fs.IsNull()) /* not a local file: skip, because the archive API supports only local files */ return; /* open archive */ ArchiveFile *file; try { file = archive_file_open(&plugin, path_fs); } catch (...) { LogError(std::current_exception()); if (directory != nullptr) editor.LockDeleteDirectory(directory); return; } FormatDebug(update_domain, "archive %s opened", path_fs.c_str()); if (directory == nullptr) { FormatDebug(update_domain, "creating archive directory: %s", name); const ScopeDatabaseLock protect; directory = parent.CreateChild(name); /* mark this directory as archive (we use device for this) */ directory->device = DEVICE_INARCHIVE; } directory->mtime = info.mtime; UpdateArchiveVisitor visitor(*this, *file, directory); file->Visit(visitor); file->Close(); } bool UpdateWalk::UpdateArchiveFile(Directory &directory, const char *name, const char *suffix, const StorageFileInfo &info) { const ArchivePlugin *plugin = archive_plugin_from_suffix(suffix); if (plugin == nullptr) return false; UpdateArchiveFile(directory, name, info, *plugin); return true; }